Need help building my artificer/wizard
Hi, I just started icewind Dale where I am playing a warforged artificer. At first I thought I would just take one level in artificer and dump the rest into wizard, but the more I think about it I might want to play more artificer. We have a human gunslinger, tortle Barbarian, human Paladin, and a human monk. I don’t want to be frontline because there are a decent amount already, but armorer looks really fun to me. Any advice is appreciated
Posted Oct 17, 2021, 3:53 PM UTC
I think if you want to play an Armorer, play an Armorer! If you take more Artificer levels before MCing Wizard, firstly it'll make you a weaker Wizard due to delay in spell progression, secondly where do you stop? If you stop at Armorer 3 you delay your first ASI by 3 levels, if you stop at 4 you're 1 level away from extra attack and second level Arti spells and so on.
Armorer has some decent control with Web, Heat Metal, Hypnotic Pattern and Replicate: Pipes of Haunting, plus a fair amount of utility and support too.
Personally I'd say stick with your plan of a 1 level dip then Wizard, or just go straight Armorer. Sounds like you would be hanging back with Infiltrator mode so no real need to dip for Shield. I believe Icewind Dale goes to level 12, levels 9+ are where Artificers get some great abilities.