r/fo76•
Viaticun

Stop outclassing base game stuff

Other

Bethesda seems to have this issue of adding items into the game that so outclasses everything else in its class, they become must haves.

Gauss shotgun - there isn't any other shotgun that even holds a candle to it

SS and BoS - these are the "top tier" end game armors, hands down.

And I'm pretty sure you guys know the rest of the list. But the question is why? Why make items that are so much better than any in game, that it basically becomes the "no brainer" choice?

Look at the different Power Armors. Yes, there's quite a variety, and the newer ones seem to be quite good. But, they don't make every other power armor in game non viable. Yes they provide better stats, but because all power armor share the same basic traits, you can rock a T-65 or Raider PA and not feel a major difference between them.

Posted Jan 31, 2022, 9:37 PM UTC

034
Makosagi•

They also added Cursed Rolling Pin which totally out classes all other rolling pins.

37
beefytrout:lone: Lone Wanderer•

Genius level comment

10
CattColt•

Ah dude, he beat u before u came up with 1 of ur brilliant comments!😁 btw, take that as a compliment.

3
Tenebrate:v94: Vault 94•

Don't leave your CAMP without it!

2
giantpunda:res: Responders•

Tell me you don't know about gear progression without telling me you don't know gear progression.

14
lazarus78:fre: Free States•

That is kinda how gear progression works in most all games...

76 aint anywhere near perfect, but still same thing applies.

13
ViaticunOP:scorched: Scorched•

76 is the only game I've ever played where there is such a big gap in new gear vs the original gear.

-12
thistookforever22•

You clearly didnt play GTA Online then haha that game is the definition of power creep. Fo76 doesnt even register on the scale compared to that. Once they added flying rocket shooting bikes and cars it was game over.

8
lazarus78:fre: Free States•

Play world of warcraft classic. The gear jump from 1-60 and 60-70 is just absolutly insane. And future expansions didn't make it better. Retail WoW, feels like a private server with godmode on.

76 does have balancing issues for sure, but they are not that bad. You don't need the best of the best to play the game.

6
BindaI•

Welcome to every long-term game, ever. At least in this case, we got the post-release equipment be all roughly on the same level, they basically added another tier.

On top of that, not EVERYTHING is outclassed. Fixer is just one of three viable rifles (Railway and Handmade are the other two), most of the heavy weapons are still basegame stuff...

Also, the Gauss weapons are somewhat playstyle dependent. I hate them, thanks to the annoying charge-up being required.

7
dawnsearlylight:scorchbeast: Scorchbeast•

Charge up and how they use cores on reloads . So frustrating.

1
ViaticunOP:scorched: Scorched•

Then they should add that tier to the base game gear as well to keep them viable. I hate the fact that in order to keep up at higher levels, I have like 2 sets of armor to choose from. Yes, I know apparel can cover them, but I actually like to show my gear.

And I agree, I will never use gauss weapons because of that charging mechanism.

-2
BindaI•

Well, now you got four, as besides Secret Service and Brotherhood Recon, we got Covert Scout (which is a bit more playstyle specific than the others) and Arctic Marine (even if its primary advantage is not relevant yet due to lack of frost-based enemies in general play).

Still, all those four armors are on mostly equal footing. And if Bethesda keeps it up, then they will add more that are also on the same level as those.

And no, there is nothing wrong with that approach, especially when we can access all of it. It's better than what some other games have, where the highest end equipment of one content drop is instantly outclassed by GENERIC equipment of the next one to continue the power creep.

4
thistookforever22•

Thats how power creep works unfortunately. Happens in most video games, its a big issue in trading card games. Creators get stuck in a loop where everything new needs to be slightly better or it wont make an impact. After a year or 2, almost everything is outclassed. As a yugioh player myself this has been a talking point for a long time.

7
ViaticunOP:scorched: Scorched•

That power creep is actually what made me stop playing Yu-Gi-Oh

2
thistookforever22•

Yeah i bowed out competitively when burning abyss was meta. Loved that deck but after that it just got insane. Now i just play the xbox game and thats it.

3
WyrdHarper•

I’d like to see something like Gun Runner’s Arsenal from New Vegas that adds in new mods for older gear to revitalize it.

The other thing that would be nice is if enemies had more vulnerabilities to different damage types.

5
itscmillertime:Pioneer: Pioneer Scout•

They do need to get more creative with balancing. There are plenty of stinkers they’ve added in over the years also though.

4
slywether85•

Gauss shotgun is more of a side grade for mobbing, ya it's better but not by that much and it doesn't work on bosses...I'd still rather walk around with any of my double barrel setups and shoot things twice than mess with the charge mechanic, vats, and explicitly need to use something else on SBQ.

SS and bos armor are superior, but you gotta craft it vs being able to actually find it/trade for it. So there's a pretty significant tradeoff.

Really just not that big of a deal.

3
ViaticunOP:scorched: Scorched•

I just did a quick peek at stats...... Secret service starts at double the DR of marine armor. Metal armor is the only "base" armor that even comes close in DR.

2
King_of_Aardvarks•

And yet they still have the survival guide tip that states that marine armor is only outclassed by power armor. It wasn't true when the game first released, and it's definitely not true now.

2
HunkyDoryTurtle:enc: Enclave•

It’s probably a reused tip from fallout 4, since marine armour was the best

1
CattColt•

Wut?

2
Aj9898•

Goals.

you start with wood or leather armor, as your toon gets better, so do weapons and armor.

2
jester695•

I don't think Beth is going to "all of the sudden" figure out how to make a balanced game. They haven't for 3 years.

2
taac52:lone: Lone Wanderer•

What's the point of new stuff if it's worse than the stuff you already got? It can be fun for 5 mins but then you'll just go back to farming with same Fallout 4 gun you been using for half a decade ie Fixer/Combat Rifle

1
ViaticunOP:scorched: Scorched•

I said keep the old stuff viable. What's the use of having 10 sets of armor in game if only 2 sets are worth using?

1
taac52:lone: Lone Wanderer•

New stuff being better doesnt make the old gear worse than it was

1
TheLastVault•

Tbf its basically impossible to get a full set of bos or ss with perfect rolls, like I have rolled so many ss chests and can't get the specific piece I want (way over 1000). it's not like I'd drop perfectly rolled scout armor ect for a slight boost in DR & ER with worse rolls.

1
Arsenic_Touch:enc: Enclave•

You know I would actually want them to outclass things, but every new thing they have recently added or are adding doesn't outclass anything.

1
AgedPapyrus:megasloth: Mega Sloth•

So you're mad that there's endgame content or?

1
dirt-e_wastelander•

I wish they would only give us things that are crappier than what we already have.?

1
ViaticunOP:scorched: Scorched•

Not what I'm saying at all. All I'm saying is don't make the new stuff so OP that it makes the old stuff worthless. Always keep everything viable. Specially if anything new will keep being locked behind bullion or other quests (like daily ops).

2
chaos_geek:bos: Brotherhood•

Because people keep playing the game no matter how bad things are. It's like if you give your dog a treat after they shit on the floor they will keep doing it.

-5