A super simple choose your adventure engine made with Perlenspiel
Inspired by this very abstract RPG game, I wanted to try something similar for choose-your-own-adventure games. I found that removing all context was too abstract, but using Brian Moriarty's excellent Perlenspiel I came up with this prototype. I built in a couple hours before going to work this morning so don't expect something too epic (you can win the sample game in a couple minutes I guess), but I'd be glad to see if others find this idea worth pursuing. I have some ideas of my own for developing this further; hopefully I'll have something new to show for Screenshot Saturday. I'll add some instructions for people wanting to build their own adventure as well.
Posted May 24, 2012, 3:24 AM UTC
31
Now this I like. I would definitely play this if it were to become a fully realized game. Add drawings and make it more navigable, and maybe add some RPG elements, and you've got yourself a nice game right there. Definitely pursue, pursue, pursue this game. I like it a lot. Maybe even make a dev blog! :)