pom

u/pom


r/AskUK•

Edit: SOLVED! THANK YOU! I'm in Amsterdam and some of my UK friends have to choose between food and heating. I can easily afford to send some money every week, but if I use their bank account, they will get into trouble.

So I'm looking for a UK debit card or maybe a gift card from a budget supermarket that can be topped up from abroad, through PayPal or a credit card or whatever. Does anyone know if such a thing exists?

Edit: And thank you everyone who worries I'm being scammed; these are actual friends, decent people whose house I visited and I'll be there again next summer. If they're cutting down on showers now, I worry what will happen when the weather changes.

1140


r/seoul•

My friend is 30 years old from Great Britain, got fired within a week of starting a job teaching English to kids. She denies having a personality disorder but will blow up every few minutes. Are there any English speaking places in Seoul where she can just vent and maybe get some support finding a new job and/or a way back home?

26

r/gamedev•

Inspired by this very abstract RPG game, I wanted to try something similar for choose-your-own-adventure games. I found that removing all context was too abstract, but using Brian Moriarty's excellent Perlenspiel I came up with this prototype. I built in a couple hours before going to work this morning so don't expect something too epic (you can win the sample game in a couple minutes I guess), but I'd be glad to see if others find this idea worth pursuing. I have some ideas of my own for developing this further; hopefully I'll have something new to show for Screenshot

31

r/gamedev•

I would be interested in resources and tips about level design as it is something that I am struggling with. I have made several prototypes which seem mechanically sound and have potential, but I quickly run into a wall when the time comes to make the gameplay or the levels challenging. Example and shameless plug: my LD23 entry has this exact problem, where I could make something fun to play with but not really fun to play.

I have tried making a few puzzle games but when I design levels, I have a clear idea of what I want to achieve (showcase the mechanics, introduce a new type of obstacle or enemy, combine diff

1615

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