Has there been any word from the devs regarding any further patches?
Take a look through this sub and you'll notice a pattern: pretty much every post is someone complaining about a bug, a glitch, or some kind of technical problem with the game. I myself am one of many PS5 players who liked the game enough to finish it, only to have their saves wiped out. From the sounds of it, the Switch version barely functions at all.
As far as I've seen on here and on twitter, the devs haven't posted anything in weeks. I understand that these things take time and shouldn't be rushed, but can we get an indication of where things are at, or whether or not we should be expecting fixes at all?
Any communication from the devs on these issues would be greatly appreciated by everyone here, I'm sure.
Posted Aug 8, 2022, 3:31 AM UTC
I am a Switch player. I got it on release and the long load times were so bad that I stopped playing after completing the first dungeon and reaching the town. After the patch that supposedly fixed the loading, I tried playing again.
I pretty much got half through the pyramid and quit again after it crashed when I wanted to equip a different accessory. The load times are still atrocious too.
It is absurd especially seeing how so many other metroidvanias play so well on the switch.
Monster Sanctuary Monster Boy Blaster Master Zero 1, 2, and 3 Hollow Knight Blasphemous
Do I need to go on? Right now I am playing Xenoblade Chronicles 3 and the game works wonderfully. Load times rarely happen except for moving between areas.
This is the first time where I have quit a metroidvania that I was semi enjoying, because it is so horribly optimised.