Crowbar & Knife - Why were they added?
Pretty much this, why in the world did they implement these two additional weapons?
They don't seem to be any better than what we already had. I never see anyone using them.
It would have been cool if they did more damage, or had some secondary activatable action. Something that would give them a purpose like having the crowbar equipped won't trigger shop alarms, or the knife causing a bleed effect that would leave a small blood trail when you use your vampsense for some form of tracking.
Posted Aug 12, 2022, 10:08 PM UTC
Crowbar is actually really effective, at least in my experience. It has a very fast swing rate like the knife with more damage. Basically, imo anyway:
Knives are better than fists, crowbars are better than knives, and when you get to bat or axe, it comes down to preference of speed or power. Same with Katana and scourge.
Personally I feel the knife needs to be buffed a little
The knife definitely needs something for sure. There's just no range at all to it.
Agreed. While I disagree with the suggestion you had, I'd say maybe have it do some small DoT? Like if the enemy had gas on them. It would make sense given we are doing Lethal damage as opposed to Superficial.