The rollback integration is made by KoviDomi and FIXMESTEVE, who made the BBCF and +R integration respectively. Expect absolute godlike netcode.
twitter.com/kovidomi/status/1574185741541933056Posted Sep 26, 2022, 12:02 AM UTC
Posted Sep 26, 2022, 12:02 AM UTC
Imagine if it also had that replay feature in +R where you can see what options you could have done
Imagine if they manage to get rid of danger time too
I know this is a hot take, but I actually like Danger Time. It's rare enough that when it happens, it's hype and a fun escape from the normal gameplay. Completely inappropriate for a tournament match of course.
Replay take over PLEASE
So Mike Z is a secret consultant on this?
always is
FIXMESTEVE
Le khey sûr
Hopium but can we get the control replay feature?
Le gars sur du discord FFGC
Absolute goats
please everyone make sure you request the option to change delay before matches through the corresponding channels. It's a crime they've only done it for +r and then never again
THE BIG DICK WEST STRIKES AGAIN
Who's paying them?
Man, we NEED people like him for Bamco/Capcops games. USF IV, UMvsC 3, Soul Calibur 6, Tekken 7...
We desperately need quality, functional, tested Rollback netcode.
BBCF's netcode especially is unreal, you'll play against people at 230ms no problem. +R's is also very good.
Well lets just hope they can handle the steaming pile of dogshit that is UE3
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Its good and all that it’s playable but I still don’t know why people want to play other people with 230 ms ping lol
If it plays ok, then why not?
people on lower populated regions might need it. Speaking for myself here, Xrd had a very healthy scene before Strive so maybe I won't need it, but in SA it's hard to find matches even in Strive at certain hours
Because I'd rather play an opponent of similar skill at 230ms than a blue player at 30ms.