[Support] How to set Gyro axis sensitivity for digital inputs? (Game: Cloudpunk)

Support

Hey, I play Cloudpunk currently and I made a Steam controller config for it. If you don't know the game, you are steering a floating car in the 3D-space, so you can steer left/right, accelerate/decelerate like with a normal car, but you can also increase/decrease your altitude and strafe to the left/right. So I thought it would be cool if I could use the Gyro for the left/right steering and the altitude control, while I still use the buttons for strafing and accel/deceleration.

I don't get it to work properly though, issue is that the angle at which I have to pivot the controller is wayyyy too steep, I basically have to hold it 90° down/up or left/right to get an input. I didn't see any option to determine how much you have to move it to get an input, so I'm a bit lost atm.

I suppose it is because of what I had to do which was to bind a mix of stick-control and button-press to a virtual D-pad, as left/right uses the stick but higher/lower uses buttons. So it looks like this: https://i.imgur.com/6V4W2lv.jpg

The gyro is not the issue, because I use it to play Monster Hunter and Genshin Impact where I aim with it there, but there it is emulating a mouse, so I don't know if what I wanna do is even possible. In short: I want the gyro to send a mapped command already at ~10° steering instead of only at much later. Any help appreciated!

You can find it here if you want to try it yourself: steam://controllerconfig/genshinimpact/2876656805

Otherwise it's also in the community ones with the name "Hover Driver".

Posted Oct 20, 2022, 2:25 PM UTC

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gunvalkyrie•

I just got this game the other day. I'll play around and see what I can come up with.

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gunvalkyrie•

Okay so I am still playing with this config because I cant tell if I just suck driving in this game or if its the controls. However, this is pretty good it just needs some tweaking.

The thing that makes this work is rebinding the controls for ascend, descend, steer left and right all to the right stick. But here is the config, I dont want to upload it yet, because it just doesn't feel right but wanted to give you something to play with and tweak your self.

I mirrored the gyro and left stick so I could compare them to see if they felt similar.

Oh and I assigned a button to hold to disable the gyro just so I could reset my hand position.

https://imgur.com/a/KaMBEhv

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bunpyOP•

Ah, good idea, didn't think of that!

I will play around with it and then maybe upload a new config of it.

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gunvalkyrie•

Try this profile out. I just uploaded it.

steam://controllerconfig/746850/2879605504

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gunvalkyrie•

I'm actually trying to finish up mine right now. I got it as good as I think I can. But the hard part is gyro driving in 3rd person. Because there's no feedback on how far you are turning like with the stick or watching the wheel in first person. Also it changes depending on if you are in the "roads" or not.

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bunpyOP•

I tried it now finally but couldn't get it work completely. Worse, I managed to debind my map binding and because there is no way to rebind it, it kept rebinding itself to various whack buttons like onto the sticks or the dpad or even just touching the pad. I needed hours finding out the only way to reset them to original is deleting the specific registry entry.

But I managed to test the gyro for a bit but it didn't feel that right just as you said. I guess I'll just keep playing without it, kinda not worth the hassle.

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