All my guns and bows are rapid firing...

PC Help/Bug (Vanilla)

Anyone know what on earth might be causing this? Whenever any of my pawns shoot, whatever weapon they are using hoses out like 99 bullets a second. Nothing stands a chance. It's hilarious but not very balanced. Only happens on one save file. Still happens when all mods disabled.

Whilst it's happening the log shows this error:

Exception ticking [Pawn name] (at (114, 0, 159)): System.NullReferenceException: Object reference not set to an instance of an object

at RimWorld.HistoryEventsManager.RecordEvent (RimWorld.HistoryEvent historyEvent, System.Boolean canApplySelfTookThoughts) [0x000b3] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.ThingWithComps.Notify_UsedWeapon (Verse.Pawn pawn) [0x0006c] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Verb.TryCastNextBurstShot () [0x0016f] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Verb.WarmupComplete () [0x00013] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Verb_LaunchProjectile.WarmupComplete () [0x00000] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Verb_Shoot.WarmupComplete () [0x00000] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Stance_Warmup.Expire () [0x0000a] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Stance_Busy.StanceTick () [0x0002a] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Stance_Warmup.StanceTick () [0x002a0] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00016] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.Pawn.Tick () [0x00086] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

at Verse.TickList.Tick () [0x0015c] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0

UnityEngine.StackTraceUtility:ExtractStackTrace ()

Verse.Log:Error (string)

Verse.TickList:Tick ()

Verse.TickManager:DoSingleTick ()

Verse.TickManager:TickManagerUpdate ()

Verse.Game:UpdatePlay ()

Verse.Root_Play:Update ()

Posted Oct 25, 2022, 1:07 PM UTC

78
Terrorscream•

Simple sidearms has caused me a similar issue in the past

5
ScribbingeOP•

I don't have it installed. Since coming back for 1.4 I'm using a really slimmed down mod list. All I'm really using are prep & map gen mods, rimthreaded, and a couple hauling optimisation mods. I've started a new save with an almost identical setup and everything is running fine. Its weird, like something on the save got corrupted.

1
FireBone62•

Might be a remnant of one of the removed mods.

1
ScribbingeOP•

Who knows. At this point guess I'll just keep going with the new save!

1
FireBone62•

You might have to uninstall rimworld and reinstall it to fix it.

1
JulianSkies•

Check to see if it isn't rimthreaded. It tends to break things.

1
[deleted]•

[deleted]

1
VampireSomething•

Did you remove a mod recently? 1.4 is very finicky and a lot of things just break whenever any mod is removed mid save.

1
ScribbingeOP•

Dont believe so but possible that i just forgot

1