All my guns and bows are rapid firing...
Anyone know what on earth might be causing this? Whenever any of my pawns shoot, whatever weapon they are using hoses out like 99 bullets a second. Nothing stands a chance. It's hilarious but not very balanced. Only happens on one save file. Still happens when all mods disabled.
Whilst it's happening the log shows this error:
Exception ticking [Pawn name] (at (114, 0, 159)): System.NullReferenceException: Object reference not set to an instance of an object
at RimWorld.HistoryEventsManager.RecordEvent (RimWorld.HistoryEvent historyEvent, System.Boolean canApplySelfTookThoughts) [0x000b3] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.ThingWithComps.Notify_UsedWeapon (Verse.Pawn pawn) [0x0006c] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Verb.TryCastNextBurstShot () [0x0016f] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Verb.WarmupComplete () [0x00013] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Verb_LaunchProjectile.WarmupComplete () [0x00000] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Verb_Shoot.WarmupComplete () [0x00000] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Stance_Warmup.Expire () [0x0000a] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Stance_Busy.StanceTick () [0x0002a] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Stance_Warmup.StanceTick () [0x002a0] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Pawn_StanceTracker.StanceTrackerTick () [0x00016] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.Pawn.Tick () [0x00086] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
at Verse.TickList.Tick () [0x0015c] in <a7463a06f2454dfcb1840bc06cbe4fd3>:0
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
Verse.TickList:Tick ()
Verse.TickManager:DoSingleTick ()
Verse.TickManager:TickManagerUpdate ()
Verse.Game:UpdatePlay ()
Verse.Root_Play:Update ()
Posted Oct 25, 2022, 1:07 PM UTC
Simple sidearms has caused me a similar issue in the past
I don't have it installed. Since coming back for 1.4 I'm using a really slimmed down mod list. All I'm really using are prep & map gen mods, rimthreaded, and a couple hauling optimisation mods. I've started a new save with an almost identical setup and everything is running fine. Its weird, like something on the save got corrupted.
Might be a remnant of one of the removed mods.
Who knows. At this point guess I'll just keep going with the new save!
You might have to uninstall rimworld and reinstall it to fix it.
Check to see if it isn't rimthreaded. It tends to break things.