Hey there Turks, Russian fellow here. I know I frequently don't see eye-to-eye with Turks geopolitically but I know how it is to be treated unfairly by foreign media and I am more than aware that everything I complain about regarding portrayal of Russia abroad applies to Turkey to. I hear mostly Western takes on the whole Gulen situation and frankly I am more and more inclined to believe that what they're saying is just propaganda given how uniform it is. I'm hoping to hear from Turks what they themselves think about these Gulenist guys.
BPenko
u/BPenko
Either the Horned rat joins the pantheon of chaos with you as the Skaven player and you ally with Chaos to take on the ordertide, or you decide to strike out on your own staying neutral and eventually becoming enemies with Chaos. Just a thought.
I assume the dispossessed still do it, but do the Kharadron and Fyrslayers still make use of Rune Crafting and Rune Magic, anvils of doom, etc?
Seeing the destructive effect it has on herself and having had Salty eat away at her mind she stops using her magical talent perhaps embracing Shallya and/or other lesser Gods for their divine powers in combination with more traditional weapons.
Of course I'll learn it eventually, but right now its hard to judge when they shot is about to go off, the sound of gears and the click doesn't help especially as there's a big delay after the click. If the crosshairs got tighter until the point that the shot went off it would be easier to guide it
EDIT: Also, I think once the shot is charged we should be able to hold it perhaps while at the expense of 50% movement speed
Right now they are an extremely unsatisfying and annoying emey to play, they never cause "moderate" difficulty always either being just a simple nuisance or destroying you because their arrow stopped your heavy attack from charging.
Imo there are a few main things that need to be done to make them an enjoyable enemy.
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they should not cause hitstop. Like other sources of damage they should still slow you down, but they should not interrupt the charging of heavy attacks. Further, they should still reduce accuracy when ADS.
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Drastically reduce their accuracy at range giving them a 50% chance to reposition closer to you whenever you start to move away from them. Right now if you leave
Obviously I think no more shooting is good but I think letting the turks in was an awful mistake. The Armenians crying we betrayed them make me laugh when for years they have been buddying up to EU and other anti Russian regimes, if anything they should be grateful we did anything at all rather than let the Azeris just take everything.
A quick teaser for what will come. interestingly enough it seems theyre making the Imperials at least somewhat bad guys in the anime-like one, which I can only applaud; I would have thought in their premiere animation they would feel the need to white wash the posterboys and do some generic battle vs orkz. Instead they seem to be invading an exodite world and the eldar are defending it. From the SoB part of seemingly the same animation I think that there will still be a good deal of Imperium apologism but then again the setting itself seems already full of it. Finally, the striking scorpion with a beard surprised me because 1) eldar usually dont have facial ha
They're more expensive and with higher upkeep, but they have the same 30 accuracy of thunderers as opposed to the 20 of quarrellers and most other archer/crossbow/powder units while preserving good range which lets them put on a lot more pain vs single targets which is one of the biggest issues of quarellers. They're also significantly tankier thanks to HP values and regen, as well as being significantly better in melee, and their stalk also really confuses enemy armies. But my probably most important argument is that they perform much, much better in autoresolve which makes autoresolving little enemy settlements and such much less of a headache with more flawless victories. VS Chaos Warrior
Even if you go by their old lore of each psybolt that they will usually spray on full-auto needing a human life to be expended, they are some of the few people who are really above petty shit of fighting for their own interests, ending chaos is all that matters to them. Yes, occasionally they will fight xenos if absolutely forced because they are in their path of fighting daemons. But ultimately they are above petty inter-species squabbles. In the past they have literally safeguarded fallen eldar infinity circuits until other eldar could came and pick them up to prevent Slaanesh from having a fine dinner.
One might bemoan their practice of purging or mindwiping those that witnessed daemon
Still going at my Belegar campaign, and Orion is fucking zerg rushing Karak Izor with stack after stack of treemen+waywatchers
At this point I've grinded down something like nine stacks and he still insists on sending more armies at me with no desire for a peace treaty; at this point post-battle loot and released prisoners from Talsyn is literally part of my budget. Wood Elves are about protecting athel loren, not dying in droves to try conquer a mountain they can't even really inhabit. Hopefully the upcoming DLC gives a tweak or two to their AI.
It had a name somehow related to dragons, it was supposed to be a bunch of cool guys going against chaos, not sure if this lore was from white dwarf or the rpg books. Its rather obscure lore, but I most certainly remember it and I'd be honoured if somebody helped put a name to memory.