I have a friend who has heard of very rare cases of unknown Covid vaccine allergies going HORRIBLY wrong, and they choose not to vaccinate. Alternatively, they rarely leave their house, only meets with other people who are vaccinated or wear a mask, and when they do go out, they not only wear a mask but also goggles and gloves and intensely hand sanitizing themselves after they touch anything. So that’s interesting. Anti vax? Honestly not sure. Thoughts?
CalXee
u/CalXee
I watched a video from Captain Astronaut about his criticisms of this game. One of them in particular stood out to me very much, and that he said Rex is a bad character because he is static. Every time he makes a mistake, it magically works out for him and he never learns.
I agree with him. Rex is pretty static in my opinion. Not only that, I also do love a story with a nice character arc. Growth is quite important in any story.
Despite how much I agree however, I still don’t really despise Rex as a character. He’s nothing special I think, but that element of everytime he runs head first into something and gets magically saved time and time again is actually something about him, strangely
The ending of Xenoblade 2 is quite depressing. Obviously. I, as someone who didn’t play the game but only watched no commentary long plays of the game, liked (no, loved) the story a lot, and thus the subtly vague ending keeps me up at night. Or maybe I should rewatch the game without skipping to only cutscenes and actually read dialogue.
I originally thought, that in the end, everyone else died except for the protagonist’s party as someone in the party said. I thought there was no other person alive on the other Titans. Then Pythra somehow gets teleported and become two seperate individuals. I was originally confused since it didn’t seem like much of a sacrifice at all for Rex. But I assume
This might be added to FPS later because I’ve seen many of these posts.
This isn’t a good idea. Not only will it make Glowstone less unique, overshadowing the currently already underutilized crafting recipe, but it also doesn’t really make sense if you think about it. Glowstone has some magic properties (being used to strengthen potions), and so far, glow inc sacs don’t have anything of that sort. At least, at the moment it doesn’t seem too magical. Just bioluminescent.
Not to mention Glow Inc Sacs can’t light up the world, so that further iterates how it doesn’t make sense. (Glow item frames for example. They don’t light blocks around it)
Edit: I discussed this in a Minecraft dev’s disco
You ever see those Sculk Sensor bomb videos on YouTube that instantly activate with no warning as soon as you walk onto a certain block? Yeah! That is such a fun design made by such an intuitive block, so the devs really should utilize this great feature more! Also Minecraft singleplayer is just too easy. Philza’s season 4 is on for so long, evidently.
The fix for MC-18880 was quite lackluster. Not only are there no new textures for absorption hearts while poisoned, withered or under freezing, but the fix was also done in a way where it's so much harder now to implement our own custom textures via texture pack (MC-207252). If there is a way please let me know, but this bug really should have been fixed better.
There is a new demand for rabbit hide with the bundle. Currently, rabbits only spawn in a few biomes, and a lot of the times this isn’t an early game item which the bundle is meant to be.
This item works best to be as early game as possible, since in early game, you are managing different item types compared to sheer quantity, which the shulker box resolves.
It is great rabbit hide is getting more functionality. It would just be a great missed opportunity if Mojang let that be the unintended reason bundles are not early game, which defeats the main purpose of the item.
I’ve seen people criticizing Nintendo’s online system, but after playing, and greatly enjoying at that, Mario 35 I cannot seem to pinpoint any problems with the online system... does anybody know what they are doing wrong?
I feel it's important to remember that we have AOE damage arrows with Firework Arrows now.
To be honest, its arguable that this is already implemented with Fireworks.
The title says it all. The amount of armour should increase your weight in terms of the droop speed of Dripleaf plants. IF this is not already planned, I could see Dripleaf plants being quite useless since in the trailer, they droop quite slow.
Slow falling should also drastically decrease the speed of it drooping as well. Levitation should cancel the droop completely, given you are somehow touching the plant even under that effect.
It's very good game design how they made a random event such as weather not break your future redstone contraptions. However as it currently stands, the skulk sensor just gives no interaction to rain. Even with habituation and even if the skulk sensor is used to the sounds and blocks them out, that shouldn't really stop the tentacles from vibrating.
My suggestion would be keep it so rain does not make skulk sensors emit a redstone signal, but just have their tentacles vibrate when it's raining.
The rules are simple. The amount of times you’ve beaten 1-1 must remain at 0 while unlocking every level from 1-2 to 8-4. All of the above must be done on 35 Player Battle only.
Theoretically, you must spam enter games until you enter a game where you start with 1-2, and from that point on using the warp zone to unlock as many levels as possible.
I cannot try this since my Nintendo account already beat 1-1 and unlocked many levels, but if any of you can then accept this challenge and I hope it’d be fun for you. :)
Edit: @yoshiman400 pointed out that someone can use special battles which, during week 3 and above, would never give you 1-1 theoretically. Since it’s theoretically very eas