Don't get me wrong, I'm happy that we can arrange custom 5v5s. But It would also be nice to just have a regular custom games option where we can practice on the map solo, or have 1v1s, 2v2s, etc. Maybe the ability to add bots into the custom to balance out uneven teams. Its just hard to round up 9 other people to do fun shit like ARAMs sometimes.
Can anyone from the dev team, or in game development in general tell me how challenging a normal customs game lobby would be to add? Obviously its harder than it sounds because customs didn't launch that way, and I would like to know more.
I read this series in elementary/middle school (2002-2006ish somewhere in there).The series had probably around 8-10 books in it, and they were pretty short. The enemy faction had a symbol of a hand or something similar, much like the Dark Brotherhood's from Skyrim. The protags were travelling around the world looking for something, and they would fight creatures. The only specific one I remember had a large scary winged creature on the cover, that was one of the things they had to face. The winged things were colorful but malicious in the books.
We have not heard from Omeda in 2 weeks. Oct 24 was their last tweet/update. The subreddit is barely active anymore. I understand that they are not obligated to provide us with constant updates, nor is that what I am expecting. But if they are still "on track" for this year, there is only a month and a half left for them to start marketing EA, and they have barely even started. It's really not hard to tweet out a short clip of gameplay or a picture of a skin or concept art every few days, and even little stuff like that isn't happening. I know its probably annoying to see posts like this, but it is really frustrating, and the fact that posts like these pop up should be indicative of the pro
I just picked up the game yesterday, and I've been playing a few games but I can't help but notice that the players in my games don't seem real. No one responds to anything in chat, and it seems like everyone is on a script. Push wave until they see an enemy, then just chase until they die. I'll end games 30-0 with 0 problem. Are these just bots leveling new accounts or what?
Hey everyone! I know Pred is it's own game and new original concepts should take center stage, but the post today with a Graves-esque design got me thinking. Are there any heros from other games that have elements from their kits that you'd like to see in Pred? An example being Fiora's vital system, or Gangplanks barrels (League of Legends). Obviously not entire champions, but interesting mechanics in their design. Alternatively, any thoughts on what Pred should stay away from in terms of new additions to gameplay? I'd like to hear the community's thoughts!
In the new Kal gameplay released, it looked like the Hunt item got changed around a bit. Can someone explain these changes, or point me to a press release detailing them?
Just a heads up, if you do the side quest giving honey to the bees before doing the quest where you liberate the water tower, the game will crash when you run past the tower and the radio call happens. I tested it a couple times. (Playing on PS5)
The Turtle makes leveling Survivor pretty fast, and Power seems to come along nicely on its own. My agility level seems really slow to level though. I saw a few slide glitches on Youtube but there has to be a faster way, right?