DaemonNic
u/DaemonNic
Per title, US Army Ranger School had from 1983 to 1995 a formal desert phase in its program. Now, hindsight is 20/20, but the American military has decidedly not stopped fighting in deserts since 1995. What led to the discontinuing of the desert phase, and has anything replaced it?

I just filled them out for the cards an whatnot, and with each passing award, my response increasingly became, "What the hell is this set and why are these games in contention for it?" Highlights that caught my eye:
GAME OF THE YEAR
RESIDENT EVIL 2- It's a goddamn remake. A fairly conservative one at that. Still, compared to the nonsense that is the other six candidates for this award, it's I guess defensible, even if the slot should go to something that actually originated in this year.
JEDI: FALLEN ORDER: Hey now, just because EA did the bare minimum and let their companies make a game doesn't mean we should just roll out the red carpet. It's still just Uncharted meets Force Unleashed w
They cannot capture cities. For some reason, replacing a melee unit with a ranged unit is a thing modders like to do despite it just being the worst for everyone involved- it shuts down the AI for an era while they spam their mostly useless UU and upgrade their preexisting and formerly useful melee units into it, players, while capable of actually using the range to its fullest, have to deal with all of the EXP that unit gains being completely wasted, and AI game viewers and commentators get confused as to why a line of dudes with axes aren't capping a city. Just not a good time for anyone.
IIRC in the reboot of MK2 the priority on carriers was substantially lowered to stop civs from obsessing over their mass production, but by that point the damage had been done and several naval powerhouses that had done well enough before were still totally wrecked by their abundant and useless carriers. Were the precautions implemented in X?
Title. To borrow from a specific implementation someone suggested in the comments of the Power Ranking thread proper, maybe have it be Cities/Capitals so the Qin, for instance, would by 6/2.
Bring Subterranea for a fun time! Or anyone with an abundance of Burrow, for that matter. Wombo-combos of, "Meh, we'll get the first hit in and finish him later," into, "Scheme Twist. Hey, wait," will ensue!
Source: Did this, had this exact thing happen, couldn't even be mad, we played ourselves there.
Obviously the worst pairing is "either Idealist and literally anyone else, especially either Dr. Medico," but what's the runner up to the coveted throne of, "Most terrible thing you can do with this horrible mistake of a card?"
You know, we had some good times early on. The slower paced combat is neat and leads to some interactions that wouldn't be possible in vanilla as the fights go on longer, although it would perhaps be better if there were less skirmishes overall than there are given that half the time nothing's changed between skirmishes other than "I am using a different team."
And as I got going in terms of tech and soldier experience, things were continuing to get more interesting, as I obtained more options. Sure, there were some niggling issues there too- no game's perfect, much less a game mod, and the relative lack of documentation even in the Readme tutorial doc is a puzzling decision given how much

![[SNC] Atlas Shrugged](https://i.redd.it/tpjraxvqipa81.png)

