Datdus

u/Datdus


r/fo76•

Can you share the blueprints that you made, with others? Might be handy if you're not much of a builder but want a Nice base anyway. And the builders can sell theirs.

22

r/fo76•

I've been watching some people play the game on youtube and I noticed that mostly events are attended by a maximum of one or two players at a time. It could be because the game is new and things are still being firgured out by new players but I'm worried the events won't be used very much despite looking quite fun.

I think how GTAV deals with it is when you join an event you're just placed into a game with people from other sessions as well to keep them populated.

So in short, I'm worried events despite being fun will have a low amount of attendees and because of that will be less fun and people stop bothering to join them.

34


r/fo76•

For me it's being a able to have a persistent server with settlements and camps that don't just dissapear.

I would like to see creature companions.

Being able to lock doors to a building and to rent out access to doors in our camp. I want to run a big ass hotel/casino in the mountains.

Weather/seasons, don't know if it's confirmed?

Radio tower setup for your camp you can use to broadcast into the wasteland. Players could tune in if they're close enough. It could run recorded messages or just your live voice.

being able to write notes and leave them in the world. (Probably would have a different model/color than regular notes)

3764



r/PlanetCoaster•

I see a lot of people using thousands and thousands of pieces to create awesome custom text and signs. While it's truly an artform it's also very convoluted and very performance heavy. A system like I described in the title would enable players to create and share very intricate shapes that could be used as custom signs, ornaments, fences, lamp posts, you name it. It could have the same texture as the art shapes, be recolorable and have a slider for scale and extrusion level.

48