EdumBot

u/EdumBot


r/ffxivdiscussion•

As Golbez said, now that Enuo is gone, there are no major threats left in the void. But... the Cloud is still supposed to be there, no? I can't imagine he would downplay it, as that not only would that be factually wrong, but also outside his character. Cast your mind back to WoD, which I can't imagine is difficult, because it keeps popping up in duty finder. The WoL's group defeated it, yes. But since that battle happened inside the void, it immediately reformed.

So that leaves precious few options left. Either Enuo assimillated it, someone else did or Golbez and Zero dealt with the Cloud. So either way, it seems like a major foe just got off'd off-screen. What am I missing?

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r/ffxivdiscussion•

So, you all have obviously seen this big wall of uptime prevention, right? What if I told you - most jobs can completely ignore it.

The wall only checks if movement starts or ends inside it, so you can freely dash through it with no consequences. That might be a bit difficult for PCT though, as Smudge's range is a bit short. DNC might also not be able to skip it with En Avant. But I'm not checking. Fuck them, I guess.

To make this all easier for everyone, the tanks can position themselves a bit towards the corners. Gives everyone with a targetted dash (SGE, MNK, BLM, etc.) a bit more wiggle room.

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r/Grimdawn•

Happy New Year, Grimmers of the Dawn! I've been wondering about some of the characters you do quests for and encounter between expansions, and would like some answers on those, please.

  1. The daughter of that women from Port Valbury - Alice, was it? I get that she was sent to Malmouth by ship and survived, thanks to her being half-atherial or something? I remember the mother being unsure about that. Anyway, I know she was supposed to look for her daughter in Malmouth, but I never encountered her. That got me thinking... Was she one of the bodies found in Krieg's boss arena? It got me curious, because that one cultist in the enclave talks about Alice, and I get the feeling a quest flag didn
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Think back to the previous ones.

  • Arcane's Teamwork added everyone's C1/C3 powers to the pool and enabled us some wild power fantasies, unseen at that point. At least, until the reintroduction littered the pool with nerfed C2 powers, bringing the hype down to a luke warm cup of tea.
  • Titans's Larger Than Life completely changed the way we looked at our cards, by changing costs, buffing stats and increasing spell damage to new heights. It was the most transformative modifier we ever had!
  • Rogues added Draft - a whole new way to tackle runs. It enabled us to ditch certain champion's dogshit decks and live out new fantasies. No longer were champions brought down by their cards, to balan
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r/ffxivdiscussion•

Think about it. Jobs are all designed so their burst fits nicely in that ever-present 20 second window. And that in itself isn't bad, but it affects the feeling of every job. The ones to skirt around this problem are DNC with Dance Partner, since it lasts indefinitely, and BRD's songs, since their durations are very long.

One way I see to fix this is to replace the percentage buff with a flat potency effect. For example, if any one of those gave you X stacks that deplete on use for a weaponskill or spell, to deal Y potency damage.

08

r/ffxivdiscussion•

So with DT, BRD got Resonant Arrow. A skill very reminiscent of Oschon's Soaring Minuet. Generally, people recognized this and loved it. So why not do more of this?

Sure, SMN is pretty much the boss job, so to speak, and generally this is BLU's thing, but you can't really deny how sweet it would be to see some more of these sprinkled throughout. I'm not saying this should happen all the time - just here and there.

SAM learning Concentrativity like Zenos used it, DNC getting something from Dancing Green, PCT drawing some of Sugar Riot's Single Style sketches for Weapon Motif, etc.

Thoughts?

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r/ffxivdiscussion•

I've been thinking a lot on how job design has become and how it could be changed to give a jobs more personal excitement back. And while the later is too specific and each job deserves its own discussion, I wanted to share my thoughts about the general aspects that concerns everyone - party buffs. The 2-minute meta and job design in general revolves all around it. Frankly, I don't even want to dive into specific details here, since it's been talked to death already. So instead, I'll just lay on my proposed... "proposed" thoughts. To people on the internet. Not even the devs.

Everyone saves their best skills for (offensive) party buffs. So what if those were reworked for every job, that ha

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r/coralisland•

I wish I could report this as a bug, but it's sadly not.

On a stormy day, he will remain in his home. Yet, when you don't have enough relationship points already, the game won't let you swim up to him. He'll spend the entire day outside of reach. This scenario is probably possible for other merfolk, too. A gross oversight.

111

r/PathofChampions•

Yeah, like. Imagine a world, where we could get expanded content like new maps or 3 star story missions. Hell, straight up stories like they did for Arcane! Maybe some exclusive relics or perhaps even easier ways to get epic relics, possibly legendary!? New legend rank rewards like global increase in EXP gains for champion levels. Gosh, the possibilities are all here, huh?

Too bad none of that is being realized!

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r/Grimdawn•

So, why did I choose Grim Dawn in the first place? Well, everyone talking about Diablo 4 and I can't deny how fun it looks. I was jealous and I wanted to play an ARPG again myself. My last one was D3 years ago. But since it's ActiBliz, I'll keep my money, tyvm. So, here's me, very clueless, going into the world of Cairn. At this point I want to say I regret not going into this subreddit first. One fleeting glance over the New Player PDF and I would've loved this. Instead, I got to look at Youtube vids and holy shit. Mastery suggestions for new players with DLC stuff. Cool! Immediately I knew, I was gonna make due the hard way. There were other grievances I had but that's not really importa

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