FlayR

u/FlayR


r/YGO_Genesys•

Since the last post I've played roughly 200 games online and at my local Genesys nights. Made a ton of changes.

I think deck in Genesys meta is legitimately strong.

https://ygoprodeck.com/deck/the-haunted-doomland-719625

Hypergeometrics are crazy complex - but ran the numbers in 3 different simplified ways and ended up at the same spot. First is simplfied calcs with approximations / assumptions for start overlaps / opponent hand traps (flawed, obvious approximation). Second is through playtesting & my notes from each game, which is flawed in that I've been making tweaks the entire way through which adds bias. Third - I m

73

r/Yugioh101•

I'm in the process of building a 60 card Zombie Pile Genesys Deck - you can find an older version before a number of minor tweaks in my post history (not sure if allowed to link / if would be considered self promoting) - but I've found through testing that I tend to fare fairly well in most matchups into most archetypes I've played.

The one thing that tends to give me a lot of trouble is graveyard hate - namely Shifter and DiFi. I mean honestly DiFi isn't bad as there's some room for counter play and it's not lingering (and obviously Macro being slower is even easier to deal with) - while it generally kicks my ass there's still a half ass semblance of a chance that I can play the game.

12

r/YGO_Genesys•

I'm a relatively new Yugioh player - watched the anime as a kid, and dabbled a bit into the competitive scene. This was forever ago; a time when running the highest ATK level 4s with Molevolent Nuzzler, Axe of Despair, Mage Power, and United We Stand - with maybe a Summoned Skull in there for good measure was the best thing you could be doing.

Mid Late last year I got thrown a Cimo video (RIP) randomly in my youtube feed, downloaded MD, and have been hooked ever since. I'm kinda bad, hover around mid Diamond, but have made Master a few times as a Zombie Pile one-trick that dabbles in other things when I want to figure out how to beat em.

About a week ago I was spamming ranked on MD, hi

52

r/Yugioh101•

Shogunsaga's card effect states 'You can banish 1 Zombie-Type monster from your Graveyard; this card gains ATK equal to the banished monster's original ATK, until the end of this turn.'

KotSS obviously has the floating original attack - but how does this interaction work? Does this interaction work? If it does, would be a pretty neat combo regardless of how - but how the combo works would drastically change how you play the cards lol.

Presuming it does work; Is it a floating effect where as KotSS's attack would change, the effect on Shogunsaga would change too at time of damage calculation - say with the use of Wightprincess / Wightbaking from the hand to add more Skull Servants to

110

r/diablo2•

Between Psychic Ward's straight eHP buff, Hex: Siphon's sustain & enemy damage reduction, and % damage taken to Demons instead of player on BloodOath - Eldritch warlock has access to the three strongest defensive layers in the game.

Putting these things together - Warlock can become unquestionably the Tankiest build in the game by easily a factor of 5 or more.

Add on top of that relatively strong skills mechanically in Echoing Strike & Mirrored Blades that essentially give Eldritch Warlock screen clear capacity similar to frozen orb - and the pseudo teleport in Blade Warp - I think Eldritch Warlock pretty clearly the new S tier king of Diablo II.

Seems really really strong. I on

727

Passive Tree; https://tinyurl.com/458fzdu7

Nothing super fancy or finalized.

Concept is to clear packs with Lunar Assault + Herald of Ice. Where you need more single target, you Shred a bunch of ice fragments off, slop down a Monk Bell, then Cross Slash all the ice fragments into the boss / bell for big big burst.

Spirit Gems; HoI, Savage Fury OR Berserk?, Barkskin OR Scavenged Plating. MAYBE add Overwhelming Presense or the ones not picked???

Shred - Nova Projectiles, Retreat, Conc Effect, Attackspeed

Lunar Assault - Deep Freeze, Ice Attunement, Ele Weapon Damage, Pursuit, Rage??? / Glaciation????

Bell - Big Dam

Lunar Blessing

Pounce

No

02

You guys might have seen my old post on this build - gone through a lot of optimization and figured I'd reshare. Seems quite feasible to get relatively obscene damage and crazy survivability all in the same package. I think like its quite realistic to hit around a 8-10k Max Phys hit / 30K+ Ele Chaos hits and around 0.9 to 1.5 million DPS.

Notable changes in tech:

  • Implemented Rage through the use of WeaponSwap Shield Charge. Shield Charge is a nice addition because it also helps us with B
710

I've had like 15 people ask me questions about this, so I figured it was easier to make a post about it than to individually respond to everyone.

The General Idea is that you clear with Permafrost+HoI, and if you dont insta kill anything, chances are Wind Dancer kills them, or you just break the freeze with Fragmentation rounds and they die. Generally even with thick enemies that are cold resistant they die instantly. Then for bosses, you freeze them and kill them single target with Fragmentation Rounds breaking the freeze. Bosses seem to die in 1-2 rounds of Fragmentation Rounds.

Permafrost - Elemental Weapons II + Ice Bite + Freeze + Cold Exposure + Pinpoint Critical

Fragmentation R

9050

r/quantum•

So first off my understanding is fairly limited and I may just fundamentally not understand... I find quantum mechanics decidedly arcane, although I find myself ever curious. If I do fundamentally misunderstand - that would be helpful as well.

Has there ever been any discussion (or better yet observed/ experimented) about what would happen if you modified the Wigner's Friend scenario to be performed with two friends that measure the same particle, or perhaps in order to facilitate a more reasonable experiment - two particles entangled by a third friend, independently but simultaneously without discussion from one another - and then share their results with Wigner simultaneously?

Could it b

15

I've been doing some theory crafting and play testing of this build, and I think it's legit top tier. This far it straight out slaps.

I've not got the build fully optimized, and I'm just leveling right now in HCSSF, but mid way through cruel I'm one shotting everything and doing full screen clears. Feels really really good. The math checks out for big big damage late game too - when I get home I'll share a PoB but I'm just killing time in-between meetings right now.

Scale area for attacks on the tree and you're laughing. Support it with Magnified effect + Glacier + Verglas + Primal Armaments + cold pen. Annoint Ice walls on your amulet, with glacier then Verglas gives you like 36 to 72% ad

2430

r/D4Rogue•

Just wanted to let everyone know that they can drop Asheara's, FoF, and Alchemical Advantage completely - and reap all of the QoL benefits of not having to prestack to snapshot AS - and lose no DPS. In fact, I'm pretty sure you actually gain DPS, although I havn't quite finished my thought process or tried it in game.

How you ask?

Well - if you drop Asheara's - You lose the LHC and Crit, which are irrelevant. And then you lose 40% cap2 AS. Well, if you run a dagger, you can temper with Cutthroat AS and then gain extra Dex and another added damage bonus; this is a slight loss. But wait, you also lose +7 to Weapon Mastery you say - but you get to wear an Extra Grenade Temper for another x45

2644

r/diablo4•

I see a lot of posts on this sub-reddit complaining about how much people are getting one shot. I found this surprising, because you can get a ton of tankiness from items. You can more than double your HP and get a flat 85% DR just from having high armor.

​

Honestly, as a player who has played HC since launch, gotten on the Lilith Statue, killed Uber Lilith, and completed tier 90+ sigils, I found this surprising. As a Rogue, a fairly squishy class, I found the game to be more than fair in terms of burst damage. I never really see my HP bounce that much, and when I do its because I made a big mistake, and still I've yet to be oneshot. In fact the only time I activated my Death Evasio

116