GenEngineer

u/GenEngineer


r/AethermancerGame•

Good afternoon, everyone! Today we're continuing our second pass through the Pilgrimage Path, and seeing how shifting changes monsters. For example, going from a nice, supportive aether generator to a forceful brawler with Shifted Wyrmling!

Base HP: 40

Aether: Fire / Wind

Trait: Gift of the Wyrm: On Support Action: Applies Temporary Power to self. On Attack: Transfers all Power and Temporary Power stacks to every other ally.

Types: Heal, Force, [Power](https://aetherma

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r/AethermancerGame•

Good afternoon, everyone! Our exploration of the shifter menagerie continues, as we continue to take monsters away from healing and onto more aggressive roles. But they say the best defense is a good offense, just like they say that two heads are better than one. So, by that logic, give a warm welcome to the best boy, Shifted Orthrus!

Base HP: 35

Aether: Fire / Earth

Trait: Two Headed (Shifted): On Attack, if it was this monster's first Attack of the turn: Applies 2 Weakness to target enemy. If it was this monster's second Attack of the turn: Applies Power to self.

Types

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r/AethermancerGame•

Good afternoon, everyone! Today we continue looking at the shifted monsters of Pilgramage Path! But while last time we looked at seeing a monster shifted to be a bit more defensive, it seems like our guest this week would rather frighten and go on the offense. So, let's welcome Shifted Mandragora!

Base HP: 40

Aether: Earth / Wind

Trait: Wholesome: At the start of combat: Applies 1 Regeneration to self. Whenever Regeneration triggers on this monster: Applies Regeneration to another ally with least health, then triggers Regeneration on them.

Types: [Heal](https://aethermancer.wiki

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r/AethermancerGame•

Good evening, everyone! It's time we wave a fond farewell to the Alchemical Woods. But fear not - we will return there soon enough. For we never completed our perusal of all of the shifted monsters and how they vary from their base forms! So, without further ado, let us return to where we left off, with Shifted Wolpertinger!

Base HP: 35

Aether: Fire / Wind

Trait: Eagle Eyes: This monster can copy the last 2 enemy Actions and use them once. On Copied Action: Purges the same amounts and elements of Aether as were spent on the Action.

Types: [Critical](https://aethermancer.wiki.

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r/AethermancerGame•

Good afternoon, everyone! Today we finally come to the end of our journey through the Alchemical Woods. It's had its ups and downs, but surely we are through the worst of it. Just have to survive one more champion... the [Bronze Lion](https://aethermancer.wiki.gg/wiki/Bronze\_Lion)!

Base HP: 45

Aether: Earth / Water

Trait: [Echoes of the Fallen](https://aethermancer.wiki.gg/wiki/Echoes\_of\_the\_Fallen\_(Trait)): This monster starts with a random monster's soul bound to it, which can be changed at Monster Shrines. It gains the bound monster's first Perk and can use its Starting Actions as Free Actions, paying with Echo stacks instead of Aether; they count as Echoed Actions.

Types: [

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r/AethermancerGame•

Good afternoon, everyone! Hope you all have your head on straight. We've finished the main monsters of the Alchemical Woods... and now an imposing foe blocks our path. So bring your cold iron, and avoid any deals or food... for now we deal with the Faerie!

Base HP: 30

Aether: Earth / Wind

Trait: Glamour: Aura: For every 15 healing this monster receives or applies to allies: Applies Force to self. At the end of your turn: For each ally, applies another stack of a random buff on that monster to that monster.

Types: Heal, [Force](https://aetherman

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r/AethermancerGame•

Good afternoon, everyone! We're coming close to the end of our detour through the Alchemical Woods. But we're not quite done yet - there's still someone we've been waiting quite a while to see. Announced many years ago, it's finally time to meet Kullervo!

Base HP: 35

Aether: Fire / Wind

Trait: Sword Song: On Attack, if 3 or more Aether was consumed by it: Applies Echo to self and the Attack additionally counts as a Support Action.

Types: Echo, Force, [Aether](https://aethermancer.wiki.gg/wi

1113

r/AethermancerGame•

Good evening, everyone! Hope I caught you at a good time. Today, we're going to step into the parlor and take about a monster who clearly would never so much as hurt a fly, Stiltskin!

Base HP: 30

Aether: Earth / Wind

Trait: Tripwire: On Dedicated Support Action: Applies 1 Dodge to target ally. Whenever an enemy misses a Hit: Applies Tether to them.

Types: Dodge, Sidekick, Critical

Perks: >!Crit Chance +25%!<, >!Evasion +20%!<, >!Ini

151

r/AethermancerGame•

Good afternoon, everyone! Hope everyone successfully slept off the spores last week. I assure you, this week there will be no spores, fumes, or any other form of mind-altering substances... mostly because I'm not really sure whether there's anything here to have a substance. Has anyone actually peaked beneath the helmet of a Living Armor to confirm?

Base HP: 30

Aether: Fire / Wind

Trait: Cursed Armor: Aura: Whenever an ally gets attacked, if 7 or more damage gets absorbed or prevented: Applies 1 Echo to that ally and breaks 1 poise on the attacker.

Types: [Echo](https://aetherman

94

r/AethermancerGame•

Good afternoon, everyone! We're finally past all the shenanigans with finding a monster to interview. Now, we can sit back, relax, and try not to breathe too deeply... Ettin's spores are a LITTLE too potent for that!

Base HP: 45

Aether: Earth / Water

Trait: Earthbound: At the start of your turn: Applies Echo and Weakness to self. Whenever Echo triggers on this monster: Applies Redirect to self. This monster cannot learn any Attacks.

Types: Echo, Tank, [Weakness](https://aethermancer.wiki.gg/w

162

r/AethermancerGame•

Good evening, everyone! Our monster this week has thankfully been all patched up, thanks to the noble efforts of our last guest. Unfortunately... I seem to have misplaced them... anyone seen a Ranger around here anywhere?!

Base HP: 25

Aether: Earth / Fire

Trait: Preparation: On Support Action: Applies 2 Stealth to self; if this monster has 3 or more Stealth, also applies Sidekick to self. On Sidekick Attack: Applies Burn to target monster.

Types: Sidekick, Burn, [Force](https://aethermanc

215

r/AethermancerGame•

Good afternoon, everyone! Sorry for last week's mix up, afraid the merchant will no longer be able to bribe me out of the planned order. Unfortunately, I can't rule out whether he's still up to no good, because our originally scheduled guest seems to have fallen under the weather... fortunately there's a Caduceus here to patch them up!

Base HP: 35

Aether: Earth / Wind

Trait: Herbal Remedies: Aura: Whenever Echo triggers on an ally: Applies Sidekick to them. Whenever Sidekick triggers on an ally: Heals them by 3 and cleanses 1 debuff on them.

Types: [Echo](https://aethermancer.wiki.g

123

r/AethermancerGame•

Good morning, everyone! Today, we continue our exploration of our shifted lineup, moving on to... wait... merchant is telling me something... he'll give me a discount? Change of plans people, today we're talking about Snallygaster!

Base HP: 30

Aether: Water / Wind

Trait: Howl of the Damned: Aura: At the start of the enemy's turn: Weakness deals X Wind damage to each enemy with Weakness on them; enemies with Terror are dealt Wild Damage this way instead. X equals amount of stacks. The Merchant has a special snack available for this monster.

Types: [Critical](https://aethermanc

244

r/AethermancerGame•

Good afternoon, everyone! Hope everyone's been having a blast with Alchemical Awakening and a whole new biome's worth of monsters! But let's not forget, just because there's new things to play with, doesn't mean old favorites can't have a place clearing through the new content and bosses. And on that note... say hello to Shifted Tatzelwurm!

Base HP: 30

Aether: Earth / Wind

Trait: Primeval Blight: On Crit: Applies Poison. This monster gains +4% Crit Chance for every Poison stack on enemies.

Types: Critical, [Dodge](https:

82

r/AethermancerGame•

Good morning, everyone! Today, we continue moving from our shifted starters (who probably took quite a bit to find and recruit) to something that most player are a lot more likely to have gotten to play with, Shifted Ooze!

Base HP: 45

Aether: Fire / Water

Trait: Putrid Odor (Shifted): On Action: Applies 2 Burn to self. Whenever Burn triggers on this monster: Enemies also take damage from it. Doesn't trigger Retaliate.

Types: Burn, Tank, [Affliction](https://aethermancer.wiki.gg/

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