GetOst_

u/GetOst_




r/IndieDev•

Hi devs, I'll plan on having some competitions and givaways for people playing my demo during steam next fest.

Where and how is the best way to inform the current wishlist people about this?

And can I use it to attract new people?

21


r/IndieGameDevs•

You ever felt the joy of trading that shiny card you never needed for that last card you searched for so long?

You ever felt the frustration of opening a Legendary card for a class you don't play knowing it will just sit unused and usless in your locked collection, trade or marketplace unavailable forever to force feed card packs to the playerbase?

With Fomon I intend to change this, bringing the feeling of Trading back to the Trading Card Game genre.

Every card you pull will be tradable, every utility item can be purchased or sold, even card packs will be treated as IRL. Maybe it picks up value over time, then sell it instead of opening it. Trade it for that shiny last card you need for

10

r/gamedev•

You ever felt the joy of trading that shiny card you never needed for that last card you searched for so long?

You ever felt the frustration of opening a Legendary card for a class you don't play knowing it will just sit unused and usless in your locked collection, trade or marketplace unavailable forever to force feed card packs to the playerbase?

With Fomon I intend to change this, bringing the feeling of Trading back to the Trading Card Game genre.

Every card you pull will be tradable, every utility item can be purchased or sold, even card packs will be treated as IRL. Maybe it picks up value over time, then sell it instead of opening it. Trade it for that shiny last card you need for

16