Highvern

u/Highvern


r/FalloutMods•

Load Order:

Fallout4.esm=1

DLCRobot.esm=1

DLCworkshop01.esm=1

DLCCoast.esm=1

DLCworkshop02.esm=1

DLCworkshop03.esm=1

DLCNukaWorld.esm=1

Unofficial Fallout 4 Patch.esp=1

SettlementKeywords.esm=1

SimSettlements.esm=1

WorkshopFramework.esm=1

Homemaker.esm=1

Quieter Settlements - Vanilla.esp=1

Quieter Settlements - Wasteland Workshop.esp=1

Quieter Settlements - Contraptions.esp=1

WorkshopRearranged.esp=1

Evan_Modular Kitchen.esp=1

Vivid Fallout - All in One - Best Choice.esp=1

Faster Terminal Displays (20x).esp=1

console.esp=1

SettlementMenuManager.esp=1

BusySettlers.esp=1

SettlementLimitSlashed.esp=1

SettleObjExpandPack.esp=1

Snappy_HouseK.esp=1

Snappy_DLC03.

29





If Necromancer keeps his 300 ult cost for his Bone Goliath ultimate, then combining that with Lamia's Song set will heal 30 HP for all allies within 20 feet for 30*300 HP, or rather 9000 Health. Would this sound like a good set for a Necrotank?

34


So with the Necromancer abilities revealed, the Bone Tyrant so far is looking really great in my opinion. I noticed that the Necromancer maybe might be a valid option for having more points put into health? so i would like some input

Ravenous Goliath version of your ultimate that drains X% of your max health per second.

Death Scythe ability heals %maxhp back to you. The swift scythe version also grants a heal over time %maxhp

With the Beckoning Armor ability, you can pull ranged attackers nearby to combine with your Ravenous Goliath.

So what i am wondering is, do you think it will be worth to put a lot of points into HP?

​

69