HyperionConstruct

u/HyperionConstruct








r/Mindustry•

I see posts often asking where the oil is in a map.

I coded a logic processor to use a flare to find the tile with oil on it.

Schematic in comment for easy copying.

Oil finder logic basic*

Uses a flare. Should be robust.

Switch on means searching. When oil tile found, flare will pause over it and the switch will be turned off. You can press button again to advance flare a space manually (to search for more oil).

*basic means that I haven't added an end condition.

If you want so speed up search you can paste multiple processor's and set 'ylast' to a multiple of @maph/processors on line 59 to start additional flares searching.

The code can be altered to ores/sand, but you will need to

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r/Mindustry•

https://i.imgur.com/PhnD1hN.jpg

Here is a set of ultimate starter schematics for every factory type on Serpulo and work in V7. See comments for easy-to-copy schematic codes. Copy the code in the comment, then, While playing the game, press the clipboard icon and then 'import schematic' and then 'import from clipboard'.

A starter schematic is one that minimises the use of unloaders and optimises cost. The input/output of each schematic will typically be limited to a titanium conveyor capacity (11/s).

I've tried to give credit where it's due, but for these old simple schemes it's hard to find the originator. Mostly these are from Discord members, but they are not always easy to find. If yo

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