Starter Schematics curated by Hyperion
https://i.imgur.com/PhnD1hN.jpg
Here is a set of ultimate starter schematics for every factory type on Serpulo and work in V7. See comments for easy-to-copy schematic codes. Copy the code in the comment, then, While playing the game, press the clipboard icon and then 'import schematic' and then 'import from clipboard'.
A starter schematic is one that minimises the use of unloaders and optimises cost. The input/output of each schematic will typically be limited to a titanium conveyor capacity (11/s).
I've tried to give credit where it's due, but for these old simple schemes it's hard to find the originator. Mostly these are from Discord members, but they are not always easy to find. If you think the creator is someone different please let me know. The game is old, these schemes are simple so it's likely many people have created the same scheme.
Set 1 includes:
- Graphite (by Hyperion)
- Silicon (by Discord community)
- Metalglass (by Yo, Anchovy on Discord and Hyperion).
- Plastanium (by Discord community)
- Phase-fabric (unknown) Cheaper in comments
- Surge (by Discord community)
Set 2 includes:
- Cryofluid (stackable) (by Hyperion) cheaper in Comments
- Pyratite (by Yo on Discord)
- Blast-compound (by Hyperion today as I never construct blast alone).
- Disassember (by Hyperion)
- Sand from Pulveriser (by Hyperion). There is a cheaper version Discord by replacing bridge with side output, but I prefer the bridge.
- Coal (by Hyperion)
- Separator (by Hyperion - extension of CarribeanMax's on Discord) different aspect ratio Smallest 5
Others
- Oil from spore by Mark3698 Link
You will struggle to find these schemes on Discord (grouped or individual) because the #schematics channel is overflowing with poorly optimised schemes or #curated-schematics channel is not particularly well curated and run by people who focus on multiplayer or extreme late game. Based on a recent poll on Reddit, Most players play single player, so I thought the schemes would be useful here.
Some interesting design points for your own schematics.
- Router/Junction reverse. Graphite and Metalglass use an output configured sorter to allow the output material to pass through to a router to reverse direction and pass through the junction towards the input end. Junctions have a weird property where each input side has its own storage capacity and so can pass materials in 4 directions.
- Triple sorters. Silicon, Phase, Pyratite and Pulveriser all maximize the limitation of the sorter and flow gates. These gates are limited to chains of 2 to prevent abuse of instant travel. You can maximise this by entering a set of 3 gates from the side to limit the travel to only 2 of the gates.
I have mod ItemBridgeX on to see materials in bridges and junctions.
If you have any better starter schemes I would be really interested to see them.
If anyone is interested in an intermediate set of schematics then let me know and I'll post a set.
Posted Jan 8, 2023, 11:01 AM UTC · edited
these are very nice, and i would be interested in an intermediate set of schematics. I found only 2 minor issues with the separator and the surge. 2 melters can only supply 5 scrap separators, and that can shave a few blocks off of the schematic size. Also, the surge smelters collectively need 12.8 lead/s. the fix for that is easy. The remaining 1.8 lead can be supplied to any one of the smelters without causing problems. i use a schematic that also credits CarribeanMax, so I am curious about seperator #6
bXNjaAB4nEVNQQ7CIBAcoKW1HozRB3jUg0df0hdgS0yNhQapxo/4MD9UF4qRzZKZYWbAEhlDZlSvsakbp4ZdrQfllLdutz8dCqx955Xpxv7YWPPQL+uwOruuvei/sLj/MpC9vnntUF5H0/jOGlSDfWp3NLbVkHfrwiuwpYUIFxiNQEbLwInnUeOJ8TjBzJMfPLh5yobce/owFnOLmMhJDyAjNGdyyDlLfpk0jmKWmCAU+5gkJCY6xMuksdhKf4iAZgZUqe8L7csvvw==
Edit: I was doing bad math, 6 separators is optimal.
I have the 5 separator too, but I proposed this one to max out the titanium line instead.
This is my understanding, let me know if you think differently.
1 melter is 6 scrap in and 12 slag out. 1 separator is 4 slag in.
11/s on full titanium-conveyor is (11/(6+6))x24 = 22 slag out.
22 is either 5 separator (5x4=20) with 2 spare slag or 6 separator (6x4=24) with 1 separator running at half efficiency.
Yes, space is critical with these designs, and the 5 separator is useful, but IMO I'd rather max a titanium line and see the occasion red diamond.
Still, very useful to have both.
Your totally right. I think I was assuming 10 scrap/s for some reason. (Did the core database used to say that for the titanium belt, or am I going crazy?)
I only started V6 and it's been 11 since then. I'm just happy that people have ever read the core database :D