Improving the gameplay loop of my Splinter Cell inspired game - Specular Stranded
v.redd.it/3oll4o53nni6135077
u/ILike_Computers
The Steam festival which ran from February 3rd to the 9th is ending today. The festival is a way for indie developers to show off their games, release demos and get a chance at getting their game noticed.
Did you see a large increase in wishlists, visits, impressions? Do you think the festival helped with visibility of your game?
I released a demo of my game https://store.steampowered.com/app/1445070/Specular_Stranded/ and had my wishlist's triple over the course of the festival. So for me, it was definitely worth it!
Curious how it was for the rest of you!