So I've run into quite a few issues where I want to connect an object to the player (gun, camera focus, etc.), but when I do, it adds mass to the player, causing them to jump lower, bounce more, and generally move strangely. Disabling solid doesn't change anything, changing the material to zero gravity maintains the mass but makes the entire character floaty... Very annoying.
I've tried teleporting objects to the player, which works, but it's always a frame behind (which is okay for some situations). Just wondering if anybody has found a way around this?


