Modavo

u/Modavo


r/Smite•

Hel is dead. I would need a whole day of typing to thoroughly explain. But I think you all get it. Moving on to the overlooked shit show that is S4 patch.

They DESTROYED Hercs heal and main god gimmick. Hercs heal is now as powerful as a pot and 50 all prots. Killed the soul that was Herc. His gimmick was the ability to soak dmg. Way to kill a unique god Hirez.

They buffed wind demon to S1 Rage levels. Remember when they said we don't want crit and AS together? I do. Buffing hunters to the moon not enough. Wait theirs more.

They gutted a core character aspect of Chronos kit with the fatalis. Ya know LETS GO!

Just because they want every hunter to pick up fatalis now until they golden bow

947

r/Smite•

Like the title. Everything else in the game has a tell so you can act accordingly. (Pos popping trident, Cabrakan 1, etc...)

You can't every really tell what sol is doing. All the sudden she goes immortal because apparently she has her 3 active and you waste ults.

Not saying change the kit but turn up the tells. Half of the reason most think she is omg op is because they never know what they hell she is doing to make them die.

722

r/Smite•

Can we please add in big bold maybe underlined text that the amount of ghosts you have in your bag does NOT affect the amount of dmg you deal with the ult. Just the protections.

About 5 times this week alone I get on teams with Zhongs straight refusing to ult because "it wont do dmg without ghosts". Then getting mad when I tell them that isn't how it works. People really are adamant on this lol.

Can we please add this is giant letters or maybe a flashing sign in the lobby that says "THE GHOSTS IN THE BAG WONT GIVE EXTRA DMG TO YOUR ULT!"

7460

r/Smite•

Like what the shit?

I get the promotion is this weekend but wtf. It's motd.

Why is it locked under pre made only?

As a player that loved 5v5 siege just because it was a chaotic mess locking any que under a pre made rule is not a good thing to do.

Next it will be you have to have at least 3 to even que conquest to make it fair for the 5 man pre mades. etc.

Just not cool Hirez. Not cool.

If you want there to be pre made modes then stop shutting the pre made only servers down and forcing the casuals to now be pre made. Very lame move.

15

r/Smite•

Just like the report a player there should be a report a clan feature to hold pre made teams responsible for any BM that happens. If the clan gets to many strikes on them, then they should be stripped honor points but if it is severe enough delete the clan all together and any points, rewards (that are coming with points)

To many times in games there are people teamed up from a same clan telling people to kill themselves, hope that they get sexually assaulted, saying they are gonna murder them, etc... Just because they wanna play keyboard badass with their friends.

I understand the "get rekt" and stuff like that because lol videogames. But It goes to far sometimes and people should at lea

03

r/Smite•

With Bellona being introduced into the game and her Bludgon stance hitting people in a cone with a slow hit chain it would only make sense that Guan would FINALLY get this implemented on his kit. He needs a little love and it would make sense here.

5671

r/Smite•

Seriously.

Boots are one of the few perfect items in smite. We need to build them. There are options. Cdr = more abilities like healing, Stuns, Shields, etc... Pen = Dmg.

Simple right. Seems as if no one except thanatos builds Ninja tabi because of the massive pen his kit provides.

How about we buff Ninja tabi to make them more attactive to players that may be playing Warrior supports? Why not add +200-350 health to them so warriors in the support roll will actually think twice about picking them up.

If one item is the red headed step child of a set then the solution is to boost it up to par. Not drag the rest (crossing classes) down to the gutter.

The item database in smite doesn't

023

r/Smite•

Seriously. The full cdr on everything was funny for about 2 matches on test but for the sake of the game being back pen boots on phys and magic gods.

Boots always have been core in any build because they had a good purpose for all. + move speed everyone needs.

If you want to do a support style build you would go cdr boots for either more cc or heal or whatever your moves bring to the fight.

If you want to deal more dmg you would get the pen. Simple.

Now with mages having no option but to go full cdr it leaves some outclassing the others by a mile just because of the nature of the kits. Janus is great full cdr. More portals and he already gets bonus dmg from his kit so you don't really

120

r/Smite•

#1 players abilities with gods they are comfortable with makes the god. Not if they are op or not. Ares almost won Titan over 1million dollars because of the ability of the player with that god.

Barra on AMC amazing, scylla picked over janus and was great. It's the players, not the gods. Remember that in your games when people lock in picks that are not "top tier" and just trust.

#2 Team comp balance. The hyper carry from the solo meta is a detriment to the team and is dead. Not everyone is meant to be a hyper carry. Being a presence that can peel for your jungle/mid/adc is just as important as dmg. Team beef > team 2 shot

63106

r/Smite•

It's been a while since his tornado gut so now that everyone has gotten over the happiness of him being useless lets talk about ways to bring him back into the fold because as of now he is a weak Scylla.

Issue 1 in my mind - Mana cost. On a god that was balanced around 1 primary spell doing all the dmg for his kit the mana was justified. Now with the Whirlwind change I feel the mana cost is a bit exorbitant for what it does. 150 max rank? Seems very high for unconfirmed dmg even if you hit especially now that you will be throwing out many more Zephyrs for dmg.

The whirlwind needs to have some interaction with zephyr, cripple while inside, do 6 ticks if you land the middle (given the krake

46


r/Smite•

Everyone knows his tornadoes got gutted because people couldn't grasp the concept of don't walk in or dmg happens. Much like the hades nerf of don't stand in creeps or you will be blown to hell.

Anyway, since Kuku got nerfed so hard and now has little to no confirmable dmg doesn't anyone think he would get a small buff to compensate for the gutting of his main ability.

Even something small like an innate %25 slow while you are in the tornado much like Anubis grasping hands. Since all of your dmg is now based on them staying in the tornado like grasping hands people shouldn't be able to lol roll out so easy and take 200 dmg late game. Or just lol he is trying to zone I'm gonna walk through

017

r/Smite•

Nox suggestion

DISCUSSION

What if they boosted the dmg of here abilities while boosting the mana costs up a little higher.

That way there would actually be an incentive to get the clear cast. As of now there is no reason for her to have a clear cast passive when mana isn't an issue with the kit.

That and the silence with her ult seems trash when you want them to cast.

Scaling is also an issue. Only reason why he bo is better is because of the scaling because of the close range you need.

12

r/Smite•

Lets talk Tyr

DISCUSSION

Recently there have been a lot of people playing Tyr again just trying to make him work.

He can't go back to the way he was with the blue stance knockup because that was just to much CC on low cooldowns but I think I have figured out a compromise and a logical way to buff Tyr without being OMGZ OP

Here's a list.

Heal now scales. Not sure what % but there should be a bonus for full dmg no D Tyr.

Ultimate CHANGED from slow to aoe knockup. Not as high as sylvanus but a geb shockwave. Essentially a magis burner so its not lol fearless the rest of the game

Blue stance dash now applies a 30% slow to those hit.

Boom Tyr is back to his manly self. Without being op

The ult now doing the knock

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