OneTwoSixty
u/OneTwoSixty

Nova Covert Ops Bug: Building units during the solo-Nova section of the Enemy Intelligence mission.
imgur.com/a/JyQ6d5zHi all. I don’t really understand what a 2 base roach opening vs Protoss can accomplish other than defending against an all-in. I saw it yesterday on PiG’s stream defend/win against a chargelot all-in. Then we saw it today versus Neeb game 1 where it transitioned into Swarm Host losing to double Stargate into Colossus. What are the goals of this style and is it worth delaying the third?
The new 90 second cooldown is great, and the additional 45% movement/attack speed from her mastery is super strong. It’s comical how quickly your and your ally’s units move under Frenzy.
I’m taking advantage of the attack speed by no longer morphing banes (though free banes I’ll take any day) and going for fully upgraded lings with the evasion mastery. Zagara with +3 Hunter Killers take care of any air units while Mass Frenzy is active.
You clear bases hilariously quickly and it’s super easy to max/re-max on lings, which isn’t even necessary considering they only get hit 55% of the time. I totally recommend giving this playstyle a shot.
Scourge are also more busted than ever at taking do
Hi everyone! Casual keyboard player here with 3-4 months under my belt. Tried my hand at my first Simfile using a song from a smartphone rhythm game I downloaded this week. Watch it here!
Focused a lot on varying patterns and trying to make interesting a relatively repetitive song (the full song contains two more minutes of the same thematic material). Relied a lot on jumps, so I'm thinking I'll try working on single-note patterns in my next one. Let me know what I can do to improve!
Download it here: http://www.mediafire.com/folder/g8fv36g9xvg4y/(tvomusic)_Tokimeki_Experience
For background, I have 900 hours in the game and started playing a year ago. Hit 2.5k solo at the end of the summer, but now only play party pubs with pals for fun.
No doubt blink is great. I primarily play support and spam Lion, Shadow Shaman, and CM because folks in my games are easy blink initiation fodder. My favorite thing in the game is blinking away on reaction when getting initiated on or to dodge a spell.
Problem is I play one-dimensionally and always rush blink after wand and boots. I have poor positioning before the mobility (always charging in recklessly to land that frostbite) and I am super greedy for the first 14 minutes by stealing unsafe runes and by farming empty lanes wh
Background: I'm a pretty new player with 500 hours in the game and no ranked mmr. I play almost strictly solo support and am doing well in my calibrating matches at the 1800-2300 mmr brackets. I also play a bad noob improper greedier support; I tend to farm up (pulls, laning when nobody is around) more often than I gank because I have way more confidence when I have a few levels, Tranquil Boots, and either a Glimmer Cape, Blink Dagger, or Force Staff.
Twice I saw OG give essentially all of their resources to ana on Anti-Mage vs Newbee and Morphling vs VP, and it felt pretty hopeless for OG in both of those games. Initially when watching, I felt the rest of the team wasn't getting enoug
I've been drinking tap water ever since I moved to Allview Estates in 2007. Water these past few weeks has been tasting and smelling weird from the tap and coming from the shower head, and I'd just been hoping it would go away. Is this happening to anyone else, and who should I contact/what can I do about it?
I started playing and supporting in 7.0 and want to increase my usable and comfortable hero pool. I love Earthshaker for his insane control and team-fight presence. I've been playing CM in the 4 position to gank, farm jungle, and have great impact with glimmer-caped ultimates. Ogre I like because of his lane presence and the fact that his late game consists of spamming stuns and buffing teammates.
I like and have tried a lot of KotL because of how easy it is to farm when a core leaves lane and because of how easy it has been to right click/attack-move lane opponents, but I never feel like I have the same impact as those other supports due to having only 1 damage spell and a situational stun
Hi all!
Don't actually have ranked MMR, but my friend and I are definitely sub 2k. I know there's a lot of stuff I need to work on early to mid game especially regarding making the best use of my time, but I felt absolutely helpless at the end of this game. I played Keeper of the Light and my buddy played Lifestealer.
Our team had mega creeps but weren't able to do anything with it, and we would constantly lose team fights in the Dire base.
Other than general tips on the game as a whole (first time posting a replay!), I do have three questions:
What should we have done as a team in order to win this game? I felt like it was winnable but we just weren't doing the right thing.
What should
Warning- lots of links.
Gear is something that seems easy to talk about on a message board because it's tangible and sometimes the quickest way to enhance your sound is through spending money. Bradford Behn is a name I remember my old clarinet teacher bringing up long long ago, but it was also one of those names that was easily forgotten amidst a grueling 60 minute lesson. Browsing his website, I learned a few things:
-He's totally in the clarinet accessories business. Brad Behn sells his own mouthpieces, barrels, bells, and reeds, as well as selling some ligatures and reeds from other people.
-He's got 4 types of clarinet moutpieces: a student model,
