Hello :) I've been playing some Alpha Strike recently, and I have a question that doesn't seem to be addressed in the rules (Commander's Edition) - how does OV and weapon hit critical effect interact?
As far as I understand OV value represents actual weapon loadout on the mech that can be used to deal damage, but requires to overheat (simply because there are too many guns compared to amount of heat sinks).
Then comes the weapon hit critical that causes -1 damage done. In my opinion it should simply decrease the OV by one, until it becomes zero, and then start to dig into "base" values (those that doesn't require overheat to fire).
But it doesn't seem to be addressed i


