Redblade_

u/Redblade_


r/pathofexile•

Looking at the patch notes for the new atlas passives that allows us to block certain content types in favor of raising the overall chance of getting the remaining types there's two that we can't block.

  • Added a new Atlas Notable Passive Skill, Black Thumb, which grants "Your Maps have no chance to contain the Sacred Grove" and "Your Maps have +2% chance to contain other Extra Content".

  • Added a new Atlas Notable Passive Skill, Dimensional Barrier, which grants "Your Maps have no chance to contain Breaches" and "Your Maps have +2% chance to contain other Extra Content".

  • Added a new Atlas Notable Passive Skill, Ethics Review, which grants "Your Maps have no chance to contain Metamorp

052


r/pathofexile•

After trying these Uncharted passives I must say they are very underwhelming and needs something to justify using them.

First problem is the well rolled fractured item, it just never really well rolled. It's just a random fracture mod which you can farm easier and faster in Heist anyway.

Second problem is that synthesised items, as far as I have seen, can only roll with one implicit. This would be fine if Cortex would allow for 2-3 but it doesn't.

Third problem which is the biggest in my opinion is i-lvl. As the regular synth maps are limited to level 80 monsters it really doesn't matter for most items if you get a good implicit as the i-lvl just makes it unattractive to craft. Even the i

05

r/pathofexile•

So in standard I have years and years worth of items that I organize in a specific way, especially now after tabs were introduced. This is very different from how I do in temp leagues.

What I would like is either a copy specific league that has nothing but your stash where you can log in and arrange it as you want all copies to be at start of leagues. Alternatively a web interface where you can do the same thing. Neither being tied to standard.

In short a stash copy parent league.

Not sure if it would be hard to implement or cause issues that I haven't considered but I can't be alone in wanting different stash setups between standard and temp leagues.

00

r/pathofexile•

While this may not apply to many players these days the changes to the Exalted Weapon effect is as far as I'm concerned unacceptable.

Here's how it looked when we bought it with the supporter pack.

https://www.youtube.com/watch?v=wAqeJHx9QKU

And here's how it looks after today's changes.

https://imgur.com/a/zVi8gxI

Edit: Another view https://imgur.com/a/GBXWdvv

Edit2: Comparison with divine that had the same design originally with different colors. (Thanks to Sytner) https://www.youtube.com/watch?v=EKxypxmZXgs&

It's not even close to how it originally looked and while I'm all for technical improvements it can't come at the expense of changing MtX appearance completely.

043


r/pathofexile•

Once the syndicate was figured out and we knew how to manipulate it I found it to be fairly good. My biggest complaint was the lack of the third option as it just felt bad leaving the encounter hanging like that, especially whilst walking out o the research basement. Other than that I found it to be good content mainly due to it's accessibility, it was easy to manipulate it the way you wanted as there was an encounter in every zone. This way if you wanted three white sockets you could set up your syndicate for it and run that safe-house a few times per day. Need scarabs, same thing, without the ability to farm the rewards in a deterministic way like this what was good about Betrayal was lost

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