Sandlight

u/Sandlight


r/SteamController•

Edit 2: Title is wrong, I meant Right Touch Pad, not Left Stick.

I am trying to use a radial menu for movement in a game and it works ok, however I have to continually tap the direction in order to move. I'd like for it to keep pressing that action so long as my finger is on the region of the touch pad I'm on. That is: have similar behavior to if I just hold a key down.

This is how I have the left stickRight Touch Pad set up. I also have additional buttons set for the rest of the numpad, but I think this conveys what I'm doing.

For context, I know this is a little screwy, but the game I'm playing (Caverns of Qud) uses Numpad for movement including 7/9/3/1a

126

r/darksouls3•

As the title says, sometimes the game will just start playing my media player. Usually right when an enemy wakes up.

I just died at a bad time because loud music started playing over the game and I was surprised by it.

Has anyone else had this issue? It's pretty weird to me. I'm using Windows 11, btw.

210


r/BoostForReddit•

Boost as of 2 days ago has started crashing when I try to launch it. I'm on a Samsung J3. I know it's kinda an old phone, but it's surprising to me that it just started happening, and not 8 days ago when I downloaded the last update.

It looks like an out of memory error, so it could be that my phone is just getting too old for this. Still seems kinda weird to me though.

11-13 09:18:12.012  1151  2365 V WindowManager: Relayout Window{aa1713e u0 com.sec.android.app.launcher/com.sec.android.app.launcher.activities.LauncherActivity}: viewVisibility=8 req=720x1280 WM.LayoutParams{(0,0)(fillxfill) sim=#130 ty=1 fl=#81910d00 pfl=0x20000 fmt=-2 wanim=0x10302ea vsysui=0x700 needsMenuKey=2
33

r/Irrigation•

Seems like my maxipaws always stop working, and it's always the same point is failure. The little springs just don't have enough oomf to keep it switching directions. A lot of the heads I gotta replace every year or so... This gets very pricey and wasteful!

I was hoping to buy just a pack of replacement springs but it seems like this isn't as common a problem for anyone else and they don't exist that I can find.

Anyone else have this problem? Anyone else got a solution?

25

r/StardewValley•

I find that frequently when a new item gets added to my hotbar, it auto selects it. I find this frustrating because usually I have something like my hoe selected. Then I pick some corn, and suddenly it's selected. Then I accidentally try to eat the corn. Or I buy some seeds and then try to talk to someone next to the counter and I give them my seeds. I didn't want to do that!

Edit: After paying closer attention, it may only happen when I have nothing selected and then get something. I guess I should make better care to move my selection back to my tools.

Is there some way to keep the cursor from changing positions just because you picked up a new item?

13

r/smashbros•

It seems like I see 3 or 4 posts a day that all follow the same format:

[New Player] here, wondering if [Controller] is worth getting.

I get that these are people that probably don't realize that it's been posted about constantly, but it would be nice if we could add a response to these in the sidebar or something and let people find that information without feed clutter.

I would even argue that these questions actually break the rules under 2.iii

Repetitive, commonplace, or duplicate threads that could be posted as comments on other threads are not allowed. This includes but is not limited to commonly asked questions, frequently requested additions, commercial/trailer/intro e

4721

r/Unity3D•

I've been building unit tests for some of my math utilities to make sure everything is up to snuff. Currently, though, a lot of my tests are pretty messy. Especially when I'm dealing with Vectors.

[TestCase(.1f, .2f, .3f,
	.1f, .2f, .3f, 
	TestName = "Ugly Test")])]
public void UglyTest(
float inputX, float inputY, float inputZ, 
float expectedX, float expectedY, float expectedZ){
	Vector3 input = new Vector3(inputX, inputY, inputZ);
	Vector3 expected = new Vector3(expectedX, expectedY, expectedZ);
	Assert.That(input, Is.EqualTo(expected));    
}

I would really like, in an ideal world to do something like this:

[TestCase(new Vector3(.1f, .2
13

r/copypasta•

I know this isn't the right sub for this and I can remove it as soon as someone responds, but I was just wondering, is Celeste actually a good game? I'm looking for something new to play and with all the jokes about it on this sub I was wondering if it's actually worth buying.

Once again my apologies if I shouldn't post this here at all lol

​

Edit: forgot to mention I'm aware of how hidden of a gem it is! edit part 2: i can’t believe i got circlejerked :-(

13

r/copypasta•

Though controversial, and though you speak most certainly in jest, the position you express is quite reasonable. Since colors, in our experience, are qualitative properties that can be instantiated in full, independent of the actual properties in the world -- as illustrated by perceptual illusion -- it stands to reason that colors are nothing but the modes by which we perceive the world in certain respects. If this be true, it would seem to follow that colors are not properties we see but only properties by which we see. Or in your words:

No one sees color here [or elsewhere, for that matter]

711