I was warming up in quickplay and when my beat got cancelled in a way that didn't make sense to me I clipped it for further investigation. Upon reviewing the clip I definitely did not get stunned out of it and I can't see anything happen that should cancel it so I'm assuming what happened is a bug.
ScienceBeard
u/ScienceBeard
For myself and for many others my love affair with Destiny began in Destiny 1 and was always centered around Trials. My time was spent getting geared for Trials, practicing for Trials and playing Trials itself. I had the chops from a lot of gaming in other titles to become a lighthouse regular and, with influence from my raid sherpa friend, became a crucible sherpa.
Since the removal of Trials there's been a real decline in crucible sherpas and the most common outlet we see now for former sherpas is to do account recoveries, which is ultimately unhealthy for matchmaking because of skill discrepancy of the player and account. This also greatly limits the ease and legitimate teaching that
These days I mostly use my rollerblades for getting around the city. I've been riding on a 4x80 setup for years now but I've recently become interested in larger wheel sizes since I hear those are better for the type of point A to point to point B rollerblading that I do. I would still want a break pad and I'm not too worried about losing out on some maneuverability of smaller wheels since I really only stress those skills when I'm dicking around and not actually while I'm using them for transport. So how much of a difference is it to move up wheel sizes? Is it worth doing?
I brought this hero design I thought of in another thread but the more I think about it the more I like it and think it deserves it's own post. Right now I feel there's a hole in the tank roster and it's going to cause a major detriment to one of the newer more exciting meta team compositions, triple dps solo tank ball, that was put on display by the Shanghai Dragons.
While we sometimes see Dva included in these comps to form a more traditional 2-2-2 comp she's not a perfect fit. This is because she can't as freely disrupt and disengage like Hammond, she's much more all in like when played with Winston, and Hammond doesn't give her any safe place to hide her hitbox like Rein or Orisa. She h
And reluctantly pay 40$. I think it would be a win/win to put a vendor for all the non-quest exotics where I can pay some money for an exotic of choice. It would be a win for me and money in Bungie's pocket.
Bungie has announced that they plan to rework the crucible but haven't released any of their plans on what they're changing. Personally what I think would work great would be splitting crucible into 3 types of playlists, casual/quickplay, competitive and trials. I'll detail what changes I would make then talk about the problems I think they would solve about those playlists but also nurture a better/more/healthier interaction between PvP specialists and PvE specialists.
Quickplay would still be basically what it is now, some place to casually kickback, try some weird/new loadouts, hang out with friends who aren't into comp and the usual quickplay stuff. I don't see much of a problem with
I'm a returning player to D2. I played D1 and early D2, I always enjoyed doing raids and PvP. In D1 I used to cosherpa raids and sherpa trials. I played early D2 and cleared Last Wish and trials but left to play Overwatch (career high 4312 SR, top 500 many times). I've solo queued to 3000 glory so far this season with non-meta loadouts trying to unlock Luna's. Only about 650 light. Looking for a clan that can help me get caught up, ready for end game content and raid with. Also potentially interested in making a 5500 glory push next season when I have meta loadouts.
I was always under the impression that drawing blood on a penalized play was an automatic upgrade of the penalty to double minor or a major. From the Leafs/Bruins game it obviously wasn't called that way and many people say that it's only the case on a high sticking call. So I decided to do some digging to see what the rules are with respect to upgrading penalties. I'm looking at the rules and the game in conjunction. (I also posted to r/hockey)
So first is the high sticking rule which we can think of as our gold standard for blood upgrading the penalty. Basically the rules are blood/injury = 4 minutes and intent = match penalty. Note that the way the rule is worded and enforced tells us
I was always under the impression that drawing blood on a penalized play was an automatic upgrade of the penalty to double minor or a major. From the Leafs/Bruins game it obviously wasn't called that way and many people say that it's only the case on a high sticking call. So I decided to do some digging to see what the rules are with respect to upgrading penalties. I'm looking at the rules and the game in conjunction.
So first is the high sticking rule which we can think of as our gold standard for blood upgrading the penalty. Basically the rules are blood/injury = 4 minutes and intent = match penalty. Note that the way the rule is worded and enforced tells us fairly clearly that in the
This weekend has the final 8 games of stage 1 and there are so many teams in the mix for stage playoffs. Six of the eight matches have direct and massive playoff implications, the Titans vs Charge has the top spot in the league on the line. Then there's also Justice vs Mayhem. Seven of the eight games coming up this weekend have lots on the line, should be a good watch.
Hey all,
I mostly play OW and am GM-T500 in that game on xbox. I tried Paladins the other night with my gf and we actually had a lot of fun. I've always been a bit of a meta slave so I was looking for some insight on what heroes/hero pools are good, I play damage/flankers, I'm mostly interested in hitscan/fast projectile type hereos (not so much the bomb kings of the world). My gf plays healers/tanks, in OW she mostly plays main heals (Mercy, Moira, Ana and Lucio) and some searching tells me Grover might be a good one for her, does Reddit agree? I've taken quite a liking to Androxus in my first outing in the game and have yet to try Strix but he looks like one I want to play too. Is Andr
When looking at your career profile you now have to into individual hero statistics to see your healing rates instead of using the handy overview tool. This makes it eapecially difficult to compare healing rates of different heroes you play.