Having no alternative move set feels really bad, especially on halberd. Even more so than I anticipated.
Instead of removing those movesets, they should use an already existing and unused keybind.
u/Skaer
Having no alternative move set feels really bad, especially on halberd. Even more so than I anticipated.
Instead of removing those movesets, they should use an already existing and unused keybind.
Just add one passive:
Evil Eye can now see enemy auras (including invisible enemies).
Each class has a different aura color.
These auras fade and disappear over 5 seconds after Evil Eye loses sight of that enemy.
The auras Evil Eye sees are also visible for the caster's teammates, even through obstacles.
Thoughts?
You'd be able to select which maps you want in your personal rotation and play the mode on those maps.
won't this fracture the queue?
The system already handles all maps simultaneously, the only difference would be that a new map instance is created based on demand instead of randomly.
Who would be opposed to that?

Definitely no favouritism going on here. Just clean, objective balancing.
I can't help thinking that none of this review bombing, hair pulling, game quitting, patch reverting... none of it was really necessary. If instead of just rolling out patch69 right away, IM would make a poll and ask the community something along the lines "will you revolt if we do this this and this". Implement it in the game lobby, so that everyone who plays the game sees it. And bam! Calamity averted, workhours saved, steam rating preserved.
I'm only saying this because clearly they care about the community's opinion enough to change plans. So why not just ask?
It seems almost always either my team gets stomped, or we stomp, and very rarely there are close matches that are not 3-0 or 3-1. Anyone else?
Everything, looted by you or otherwise, except for the utility items, win or lose. With how common crashes are this patch, it makes geared arena quite expensive.
As it is now, after I hit demi I will never play HR again on that character until wipe. That's one character that could still be in your lobbies, giving you loot and content, but won't be. And I'm 100% certain there are plenty others like me.
So why are the rewards lost upon deranking? What's the benefit?