I am having battery troubles with my DSi, I only get around 1 hr 45 minutes in game before the battery dies. I have replaced the battery with a new one I got off amazon, and another one I got from iFixit. All have the same issue. I originally thought it was the R4 card I was using, but I have the same issue with a regular cartridge. Not running CFW, it says I have ver 1.3U. Any ideas what could be going on here?
absolutezero132
u/absolutezero132
Hello all,
I recently ordered an SDRAM board from a reputable seller, and it has caused me some issues. I sent an email to the seller hoping they would be able to help me, but I'm going to copy it here to ask help of this community because at this point I am kind of getting desperate. Any help would be greatly appreciated.
"seller,
I recently purchased the 128 MB SDRAM from your store. I installed it today, and it has resulted in some strange behaviors. Previously I had a 32 MB board that I bought off amazon, which worked fine. I installed the 128 MB board and the Mister fails to recognize it properly (running memtest shows it only partially recognizes it, not the full 128 MB). No cores w
Hey folks,
I'm an electrical engineer working in machine automation (mostly hardware design and PLC programming, about 3 years experience), and I would like to get out of manufacturing and into a software role. Really what I need to know is, what do I lack to actually make the transition? I took (and did) a bunch of programming in college for my degree, including data structures and algorithms, but obviously I didn't get into the higher level CS stuff that a CS grad would have. I've done some programming for internships, and of course I've done machine programming for my current job but I'm not sure how well that will transfer to a more standard software role.
What should I do? Just updat
Whenever I launch a PS1 game retroarch (1.7.5) doesn't automatically tab over to it, I have to do it manually. Normally this wouldn't be a big deal but I'm using a TV setup and it's annoying when everything works with controller but I'm interrupted by having to tab over. Any help is appreciated
Anyone have this issue? Any ds game I launch from the SD card through twilight menu looks blurry and washed out. Is there any workaround?
This is essentially a copy of a forum post I made, just wanting to get more eyes on the issue to see if someone can't point me in the right direction, and this community seems pretty helpful when it comes to technical and support questions. My logs and other goodies related to the issue are attached to the forum post. The post in question is here. Here's the body:
Issue in title. No matter what I try, the sensors just do not work and cannot see either the Rift or the touch. I've tried every different driver imaginable, two different PCIE USB cards
I'm pretty new to mtg. Been playing standard for a few months now, but really want to get into edh. That said, I'd mostly be playing at the shop, and I have no idea what their meta is like. I know the standard meta is pretty cutthroat, so I'd like to err on the side of not getting crushed, so I'm trying to find some competitive lists. However, it's really hard to sort through the lists scattered throughout the net. It's hard for me to tell what decks are legitimately good and which are casual fun decks.
That said, does anyone have any good resources for tried and tested edh decks? Do you guys have any deck lists of your own that you'd like to share for a newer player?
So, I'd really like to get into this game. I like tcg's, I like pokemon, I should like this! I've delved into the ptcg online a little bit, but it seems like the rewards for doing the single player are meager, and I feel like I don't have enough of a collection base to make a deck without some packs.
What I'd really like to do is buy some packs. I know you can't buy them directly through the client (which is ridiculous), so I'd like to buy codes or code cards. However, no readily available resource (aka the sidebar) seems to be able to tell me the best way to go about this.
I'd like to know the best place to buy a decent amount of code cards or codes for a good price, and I'd like to know
The lack of discussion of endgame progression after the NDA lift worries me. Can anyone tell me or direct me to a source that talks about how we're going to be progressing our characters at 50?
nerf pls
No seriously, that unown at the beginning of the game is WAAAAY too strong. Had I been playing nuzlocke, it would have been game over. Maybe should be toned down, it's a lot harder than the gym leader, and the gym leader explicitly says that his fight will be harder than the unown!
With gravity in real life (assuming air resistance is negligible), if an object leaves a platform with a certain velocity it will come back down to the platform with the same velocity, assuming constant acceleration (gravity). However, in game maker if I use motion_add to give my character an instantaneous upwards velocity of N p/step, it comes down with roughly half that velocity. I have tried using both gravity=N and motion_add(270, N) while grounded==0.
Can anyone explain what is going on and how to fix it? thanks
code: http://pastebin.com/Ta3KZhfr
I've marked the part that doesn't work with a comment.
basically, when the character is colliding with a vertical wall, if he starts next to the vertical wall it will always detect a collision above him. This results in no movement, even though there ISN'T an instance above him. The same type of movement works fine horizontal walls.
Any help is appreciated, as always.