architect___

u/architect___


I don't tend to post about bugs, but I'm hoping the devs can see this and fix it. I was hyped for this release, but unfortunately I can't enjoy it because even with the sensitivity set all the way to the minimum (0.3), it's still far too high to be playable. I have my mouse DPI hard-set in onboard memory, so I don't want to change that setting each time I play (and have it feel bad on my desktop) or install software that manages profiles.

If the devs could adjust that sensitivity slider to go to 0.1 or lower, that would be awesome. Or maybe it's just not working right? This is the first time I've ever encountered a game where the absolute minimum sensitivity is still way too high.

For refe

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r/tipofmyjoystick•

I'm trying to think of an old PC game I used to play. I believe it contained several minigames. I think you were on a different planet, like Mars or something. My only real memory was something red slowly approaching the camera view. I think you could shoot at it or something, maybe by pressing the right buttons or answering math problems or something? I remember it being difficult. And I think when the red thing got to point blank with the view, where it was taking up most of the screen, it would shoot you and the screen would turn red or something like that, making you lose. Any ideas?

What I'm thinking of may not have even contained math problems - I don't remember. I just know it had a

121

r/Splitgate•

I feel like very often I'll run through my portal, move to the farthest corner of it where I'd think only a tiny sliver of me can be shot, and then I get completely lasered through my portal like the enemy doesn't miss a single bullet. The same thing happens in reverse where I aim at the center of an enemy's portal, hold down the trigger, and melt someone on the other side.

To be clear, I actually think this is a good mechanic if this is how it works. It will majorly cut down on the portal-camping advantage you have of being able to shoot without being seen. I just want to check if I'm the only one who noticed this, or if I'm completely wrong and these are coincidences.

1012


r/beyondthebump•

Our daycare just informed us that when our daughter (under 12.5 months old) moves up to the next classroom this Monday, she will only be able to take one nap, and she can only have milk, not formula. She currently shows no signs whatsoever of being ready to drop down to a single nap. We just tried to give her a milk-formula mixture instead of pure formula tonight, but she completely rejected it. She got angry, fussy, and tired enough that she wouldn't drink any formula either.

So we have Saturday and Sunday to transition both. I'm less concerned about the nap because she's had quite a few days where she only got one out of necessity, like when traveling, and she's been fine. The milk I'm no

311


r/HaloCirclejerk•

Does anyone else think the Bungie games were better in literally every way? I know a lot of people will instinctively disagree since it's such a bold statement on Reddit, but after a lot of deep reflection, I believe they were better in literally every single category. Hear me out:

  • Gameplay: Gameplay was way better back in the day. All this modern sprinting and sliding really ruins the super soldier feeling you get when your max speed is a soccer mom walk. Super soldiers don't need to run. And "advanced movement mechanics" are only cool when they come from glitches like super bounces and collision issues on traffic cones.
  • Sandbox: The weapon selection was clearly best back then.
4712

r/ShitHaloSays•

Does anyone else think the Bungie games were better in literally every way? I know a lot of people will instinctively disagree since it's such a bold statement on Reddit, but after a lot of deep reflection, I believe they were better in literally every single category. Hear me out:

  • Gameplay: Gameplay was way better back in the day. All this modern sprinting and sliding really ruins the super soldier feeling you get when your max speed is a soccer mom walk. Super soldiers don't need to run. And "advanced movement mechanics" are only cool when they come from glitches like super bounces and collision issues on traffic cones.
  • Sandbox: The weapon selection was clearly best back then.
3923

r/peakdesign•

Hey friends,

I saw a YouTube video of a guy saying the Loop case is missing the bottom magnet where the loop sits, so as a result the magnetic bond and alignment to accessories is much weaker.

Is someone who has tried both able to confirm and maybe explain how much they think this affects usability in your experience?

24


r/CompetitiveHalo•

Has anyone played the new map added to Ranked Doubles called Immolate? The one with glowing trees you can jump on despite them not looking solid, a Skewer that makes you launch across the map to pick it up, a lift, drop wall, repulsor, countless blind ratting spots, and tons of places to fall or get repulsed off the level.

Am I alone in thinking it feels like a wacky social map that has no place in Ranked? The one in the social doubles playlist with the beautiful Japanese indoor gardens would make a lot more sense to me.

I could be missing something and it might actually be good if I learn it, that's why I'm asking for the thoughts of everyone here. But to me it just seems unreadable, unin

138

r/buildapcforme•

Hey all, I appreciate you taking the time to help.

Long story short, I have a build finished in 2017 that needs a new PSU. I'd like to change my NZXT Manta to something that looks more clean and modern, and I was also thinking of switching from my stock CPU fan. I'd like to keep a small form factor, and I'd like to make the change as quickly and seamlessly as possible. Therefore I'm leaning toward the NZXT H1 v2, but I'm also considering the Cooler Master NR200P Max and the Hyte Revolt 3.

My question is: Will my old hardware work fine in the new rig? Do motherboards still all mount the same way? Mine is an [ASRock X370 ITX AM4](https://pcpartpicker.com/product/wqjWGX/asrock-x370-gaming-itx

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