bubbleosix

u/bubbleosix



r/Planetside•

I was playing no more than 10 minutes ago just fine, then I got a bad connection and so I logged out. I can not get the launcher to work.

"LaunchPad was unable to connect. Please check the network connection or try again later. If the problem persists, please visit https://help.daybreakgames.com for assistance.

(4-503)"

Everything else is fine on my computer, I can play other games online just fine. I have reset my router and done all the normal steps. Is anyone else having this issue?

Edit: It seems to have resolved itself. Who knows.

14

r/FloridaPanthers•

As a lightning fan I am stoked at how well you guys are doing. I am sick and tired of hearing all the northerners talking about how the South doesn't deserve teams and blah blah. I love when we (the southern teams) beat the teams up and ysend them packing. It really is fantastic.

I REALLY hope your guys success continues! It is to bad we would have to face you guys in the play offs, would be cool to meet in the second round or something. That would make a lot of people in the hockey world mad!

74

r/Planetside•

With the advent of buildable items coming, what do people think about a FoB.

A Forward Operating Base is really just a name used to represent a small base that one could build. Traditionally a FoB is used to support operations, so things like ammo resupply and repairs. That could be one aspect of it.

The main aspect I want to get to is artillery. I envision faction specific artillery.

Shared Traits

  • Stationary Vehicles

  • Destructible

  • AMS beacon for a squad only

  • No deploy zone is much larger (Three times as large?)

  • You are only allowed "x" amount of artillery per faction, 3 (or more or less). You can build base defense around it of course.

  • Can target 1 hex at a time

58

r/Planetside•

The current base capture mechanics are pretty sufficient as they stand, but they can get bland after a while.

What I am suggesting are different sorts of base capture mechanics.

-A new sunderer attachment. My original idea was a new type of vehicle, but this way is much quicker. This attachment is a bomb. It disables sunderer spawn and all other passives. It is purely a bomb. The role of this bomb is to park it on the outer gate shields of large facilities, like tech plants, amp stations, and bio labs. The bomb has a timer. After the time is done the bomb blows up and disables the generators, think of the bomb as sending a feedback pulse or something. It can only be destroyed by MBTs WHEN

30

r/ireland•

Hello everyone. I am looking around at places to work in Europe and Ireland is very nice. I am in the I.T. field. I just have a simple question. Is this a real thing. I do not want to get scammed or anything. Any information is valuable. Thanks in advance!

25

r/playrust•

Active Base Defenses

please add a flair

I was thinking about ways to defend your base while offline. How about a turret that you can place that will shoot anyone not on the build list.

  • You build the body of the turret
  • You attach your desired gun
  • Give a little variety to the types of turrets. These can range from the ebola pistol to the AK.
  • Turret only has 5 block range
  • This is to prevent people form placing them outside and just going nuts on people walking by.
  • Turret is powered by fuel, so it can not be on all the time
  • Similar to a furnace. This is so someone just doesn't stack their base and keep them on all time.
  • Turret uses ammunition
  • So eventually using some corner peaks or something the tur
014

r/Eve•

I have two theories on the Drifters.

 

A.) They are Earthlings that are way more advanced than the people in Eve. They have adapted to long space travel by encasing their brains in brain cases and going full cybernetic, like Ghost in the Shell.  

B.) They are Jovian and there was a coupe in which the drifters took over the Joves.

05

r/wow•

It is not over. I captured this image at 12:36 EST. I have been watching it for a while and every 15 or so minutes a new wave hits servers in CA.

09

r/h1z1•

So I always see people complaining about KoSing people. I for one enjoy KoSing. Just hear me out on these ideas before you get your pitchforks out.

*Insanity meter: The more people you kill, the more insane you go. The more insane you are, the more liable you are to hear things that aren't there. Zombie sounds around the corner, the sounds of people walking, gun shots. You could even see imaginary zombies, or imaginary items. There is no cure.

To me this solution is elegant, doesn't stop the KoSers KoSing, and has a real impact on game play with out "bandits should have less hp!" type stuff.

What do you guys think?

017


r/thestompingland•

Hey Everyone!

We're starting to send out Steam keys for backers who will be jumping in this week(woohoo!). They should all be delivered by tomorrow so check your Kickstarter inboxes.

Each of these backers will receive 4 keys, and all of them will have access starting this Friday(23rd). To activate a key, follow these steps:

  1. Create a Steam account if you don't have one (http://store.steampowered.com/about/)
  2. After you're logged in, at the top of the Steam client, click "Games" --> "Activate a Product on Steam"
  3. Copy/paste your key as requested

These keys can be activated at any time; now or friday or after. If you have any questions about this, please message me and one of

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