bwalk

u/bwalk


r/cyberpunkgame•

How is Cyberpunk nowadays on PS5 base (NOT Pro) console? I'm thinking of finally picking up the Ultimate Edition on the current sale. I plan to play on performance mode for 60 fps and I don't necessarily care about all the graphics bling. Are there any frame drops?

I've seen videos where the city has A LOT of fog, probably for limiting draw distance. That would be a little bit of a mood killer. Is this always the case?

2434

I have a separate account for all housing costs that I have. Every month I transfer some money from my main checking account to that account. I want get an overview about the costs that I'm paying per month for the house.

hledger bal -t -M --related --invert assets:accounts:housing

Now I want to exclude some accounts from that list (for example the expenses of the current renovation project).

Can I do that? Filtering with not:account doesn't work. Any other idea how I can query for the transfer between the two accounts? I don't want to use tags.

11

r/rust•

I'm very confused right now because I found out (the hard way) that using collect() to construct a BTreeMap does in fact not preserve ordering of input keys.

https://play.rust-lang.org/?version=stable&mode=debug&edition=2021&gist=abba46c2d13242639bd9ba241f5ee191

I would have expected to have the keys in the resulting BTreeMap to be in exactly the same order as the input array.

In fact, there is an explicit sort() of the input iterator.

Does this make sense? I thought the whole purpose of BTreeMap is so that keys are ordered as per insertion order, under which construction should fall. Or am I missing something?

11

r/Pauper•

Hey,

I have been playing Magic on and off (well, more off) over the last 20 years very casually and I have a group of friends who are a lot into all kinds of board/table-top/trading card games, but none is heavily invested in Magic. We have dabbled a bit into Commander (with the preconstructed decks from Wizards) but I personally didn't enjoy it too much, because the games take too long, the decks are too complex for newer people unfamiliar with Magic (100 individual cards is hard to grasp) and I myself don't like none 1v1 match-ups. Hence, my idea was to invest a bit into a number (say, 6-8) of Pauper decks which are hopefully easier to learn and understand in a more repetitive setting.

N

1615


r/FACEITcom•

Why is anti-cheat required on my account (clockw)? I am a free user and playing on the free ladder, the first three placement games didn't require the anti-cheat.

I literally can't run the anti-cheat, because I am using Linux which is not supported. So, what do I do?

22

r/archlinux•

Hey all,

anybody else having problems with mesa 20.1 and screen recording with obs-studio? Since the upgrade, I experience laggy video signal, it's not frame drop, just like input lag.

I am using the gnome-mutter-screencast-source on Wayland with an AMD GPU but not even hardware-accelerated encoding, just the x264 encoder.

I have downgraded to mesa 20.7 and everything works fine with picture perfect 60fps. I am not sure against what component to open a bug against, so I thought I'd ask here for different experiences.

I can provide logs, etc. if someone is interested.

Thanks.

PS: other stuff seems unaffected by mesa 20.1, games and other OpenGL applications run just fine.

00

r/MagicArena•

Is it possible to bounce a saga back to your hand with the last chapter ability is on the stack, before the saga is sacrificed? My opponent just did this and I was mighty impressed, also this feels horribly broken. I am not sure how to interpret the rules.

714.3. Sagas use lore counters to track their progress.

714.3a As a Saga enters the battlefield, its controller puts a lore counter it.
714.3b As a player’s precombat main phase begins, that player puts a lore counter on each Saga they control. This turn-based action doesn’t use the stack.

714.4. If the number of lore counters on a Saga permanent is greater than or equal to its final chapter number, and it isn’t the source of a

39

r/ansible•

I am running into inconviniences while trying to set up my ansible playbook for my project using nested loops and maybe it's a sign that I am using something the wrong way. So, I'd like to get suggestions how to handle the use case I have in the most straightforward way.

I have a bunch of, let's call them containers, that I'd like to set up, of the form lp01, lp02, .... and so on. On each container I have a bunch of resources I want to install and configure, ad01, ad02 and so on.

So basically I have the cartesian product of all the containers and all the resources but there are other resources for each container and I am not sure if the cartesian product is the right thing here, so I want

14

r/Design•

Hello people,

I have thought of a small project for some stylish (in my opinion) decorations of my flat: I want to print a bit of code of the Linux kernel and hang it as posters. Therefore, I could use some ideas and general guideline of you guys.

The length of code is roughly 10k lines and they are mostly less then 80 characters. I planned to do a landscape oriented poster and use three columns. The size of the poster will be at least A3 (11.69 x 16.53 inches), most likely larger. I will have some header for the title and a small description. I have not yet decided if I want to use color or if grayscale would be sufficient/better looking. However, I want to have some parts of the code lik

20

r/Amd•

So, I didn't find any discussion or even a mention of this fact, but I think this is quite some news. Looks like that memory clock scaling is fixed in the latest driver when driving multiple displays. Before the patch memory clock was always maxed out. In the comments of this thread there was not much hope given that this will be fixed ever, but since 16.11.4 my memory clock on the RX 480 idles at 300 MHz consistently.

So, this is another big thanks to AMD from a satisfied customer who choose the right color for his GPU. Keep on the good work.

714

r/buildapc•

Can someone check this build if I made some bigger mistakes or if there is something I can optimize further?

###Build Help/Ready:

Have you read the sidebar and rules? (Please do)

Yes.

What is your intended use for this build? The more details the better.

My current setup is now almost 10 years old and it's time for an upgrade. This build is a general desktop build, mostly focused on software development and some virtual machines, bit of photo editing and of course the occasional game.

If gaming, what kind of performance are you looking for? (Screen resolution, FPS, game settings)

medium-high, 1080p/60Hz. I'd like to run some l

12

r/opengl•

I am currently refreshing my OpenGL knowledge and mixing it up with mordern C++. I have done what probably most of you guys would do and have created a bunch of class objects for shaders, programs, meshes, textures and so on. Each object hooks into the OpenGL API and calls appropriate functions to set state.

However, after reading a bit, I am not sure if this is the right approach. For example, in the FAQ! one problem is discussed. And after all, OpenGL is a big global state machine.

One alternative which I have found a couple of times is to implement a global management class for the GL context. Immediate

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