Hi all,
altho i put up a steam page late last year i only started marketing my game on May 21st (announcing a demo is coming a week later and doing press & influencer reach as well as having the demo on a some online events).
In that time my game (Prophet Margin) has gathered 1800 WLs:
Each one of those peaks was some marketing beat (I managed to arrange about one per week, mostly not very big ones
