I feel like a lot of the community backlash recently has been heavily based on/surrounding the idea that the late/end game portion of the game is very uneventful.
If Mayhem Mode had been a feature we had to unlock AFTER completing the story mode on TVHM it would've been a much more satisfying progression than the current implementation.
To take it one step further I would even propose that Mayhem 1/2/3 be unlocked at various points in the TVHM playthrough as you clear the worlds. Acting essentially as signifiers for when Act 1, Act 2, and Act 3 of the story had been completed.
This would give TVHM an actual purpose aside from just "additional difficulty" (with notably not much of a benefi