jmknsd

u/jmknsd




r/saltierthancrait•

"We are what they grow beyond", he says to Luke, who was completely incapable of doing anything of consequence until his old master showed up to help him.

Luke didn't successfully train a single Jedi. They were all still training in his temple, and either died or turned.

Luke hasn't even mastered control of his own feelings, since he (nearly) took swing at a sleeping family member.

Is there any metric by which Luke can be said to be a master?

4137


r/movies•

I'm trying to find things to compare with The Last Jedi, and I'm not well versed enough to think of any off hand. I am thinking about whether or not TLJ was the first movie to do this, and if it was, is there a good reason why it hasn't been done before.

I've started by looking for examples on tvtropes and this subreddit and haven't found any.

Thanks, and apologies if I am missing something obvious.

911

r/SWGalaxyOfHeroes•

I'm testing out my endurance fleet, and when I auto it, it skips over my damage dealing teams and seems to be jumping to the ship with the highest protection or health+protection.

I don't normally auto fleet, so, is this new, and does the AI do this on defense?

00


r/SWGalaxyOfHeroes•

I've geared Mace and Plo more than I care to admit in order to strengthen their ships, but I feel like they have utility, especially in TW.

The jedi counselor is another level of bad. I've poured a decent amount of gear into him, but I really can't justify more resources on such a bad hero. He's on the slower side, he does low damage, his heals are almost never useful, he has a small health pool, no utility , and no synergy with any other jedi.

His Omegas didn't really do anything, taking each of his abilities from a 25% to 50% chance to proc CDR, TM or ignore armor. If each of these was a 100% chance, the hero would still be pretty bad.

He really needs some changes. A numbers tweak migh

020

r/SWGalaxyOfHeroes•

I don't think that's how it works, but here we go.

Problems with droids:

  • Slow
  • Damage is crit based, which has many counters
  • Speed comes from TM gain, which has common counters
  • Given how slow they are, their damage/health/utility doesn't seem to be up to par, even with the HK lead.
  • They aren't very flexible. ig88 and B2 have a place outside droid teams, but that's really it. There aren't any other viable droid leaders.

HK 47
I don't think I've ever seen anyone use HK outside of a droid squad. His abilities, Superior firepower and meatbag mayhem both need some buffs. Maybe double the %chance to proc, or the duration. Not necessarily a full zeta's worth of power, which

24