martext

u/martext


r/ARK•

The cold makes my food run out immediately, I can't get warm even with a campfire and a torch going. People told me to kill fish or penguins to get meat but I've found a total of 4 penguins in 4 hours of play and the only fish I can find are level 30+ piranhas that kill me pretty quick. I've tried spawning in all available locations. I've tried hiking inland from the shore. The only way to travel is to go from bush to bush harvesting berries. When I do manage to find and take down a dino and get ~10 meat out of it I get maybe 5 minutes of not worrying about hunger to explore and then it's back to hunting.

I gather this is part of the Winter Wonderland event? Can anyone tell me when it wil

1835

r/Codecademy•

I'm a professional web app developer. I've been going through the HTML/CSS track on Codecademy along with a friend. Up until this lesson, I've liked the way things are introduced and been very happy with the way it promoted modern design practices.

Until I got to the section titled "Tables: Not Just for Data." According to the HTML5 specification and all accepted best practices, they are just for data.

Here's the spec: http://www.w3.org/TR/html5/tabular-data.html#the-table-element

Relevant quote:

Tables should not be used as layout aids. Historically, many Web authors have tables in HTML as a way to control their page layout making it difficult to extract tabular data from

93

r/Pathfinder_RPG•

I've seen a few threads about worlds where arcane magic is evil, or doesn't exist. There are a few about characters whose whole purpose is to defeat magic users. I haven't seen, though, a thread about a character who hates magic so much they refuse to use it.

What's the best anti-magic user character you can make that doesn't use magic at all? By that I mean no abilities that would be affected by an anti-magic field and no bonuses, even if they are no longer magical, that were granted by magical means (such as the inherent bonuses from reading manuals). I'll post the one I worked up in the comments.

You can use whatever conditions you want, but post what you used. For instance, for mine,

1529

r/jacksonville•

When I first moved over here I had a bike stolen off my porch. I was considering getting something better than folding chairs but I was worried if I bought anything slightly nice it'll get snatched too. Does porch furniture tend to walk off here too?

44

r/DnD•

The DMG has a CR 4 spiked pit trap at 60 feet (6d6 fall damage) + 1d4 spikes at +10 melee for 1d4+5 damage each. On average rolls that's 18 fall damage + 14 spike damage = 32 damage. A level 4 rogue with above average con (14) has a MAX of 32 hp. So on an average roll, it knocks an exceptional rogue unconscious, and puts an average rogue (23 hp) 6 seconds from death. He fails his reflex save on an average roll and also gets hit by the spikes on an average roll. Is there something I'm missing here? Is every trap supposed to knock out or kill an average character on average rolls? That seems a little much for an equal-CR challenge.

Even if the character doesn't instantly die to the pit trap,

49

r/compsci•

I read a paper about the idea of a computer based on surface wave propagation. The waves activated outputs when multiple waves reached the output point at the same time. Unfortunately, the PDF was on my old computer, which was stolen, and now I can't find it. Has anyone seen it?

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