My computer upgraded to Windows 10 last night, and ever since the upgrade I have noticed a recurring bug in DD. While this bug isn't game breaking, it's definitely annoying and hinders the aesthetic of the game. The only way I can describe it is that it seems like something is blocking out small portions of images or parts of images are not loading. For instance, when my occultist had a turn I could only see a black square where the image for 'abbysal artillery' should be. When hovering over the black square, the description still shows up and you can still press it to perform the action. I also had a black spot in the inventory and on the roster screen in the hamlet. Lastly, when
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I hear this cited often on The Red Pill, and although it seems like something that may be plausible, I really cannot get behind it fully before I see evidence in support. Preferably, published journals or books by psychologists and biologists and what have you. There is one study i've found regadarding oxytocin levels, but the author of said study has said it was misrepresented by conservative groups towards an anti extramarital sex agenda.
Anyhow, if any of you can produce quality studies or books from accredited professionals on this topic, it would be greatly appreciated. I don't want to just rely on soft theory from red pill contribtors if I am to believe this is truly a phenemona
Now normally i'd just restart the mission, but this fucking mission took a little under 3 hours to complete. I'm wondering if i'm just screwed or if it's possible to download the dev console and enter a command completing it. On that note, is it possible to dl the dev console and not have it affect a game in progress? Thanks!
Or rather, at what point do you attempt base assaults? What would be the tipping point?
It's starting to feel really cramped in my roster, and if you're somewhat proficient in the game, you will have a fairly decent number of leveled up vets you do not want to send away in order to make room for noobies. I feel like this is really hampering my experimentation with composition in the game, and i'm wondering if the team has addressed this at all.
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