I decided to purchase the upgraded version, so I linked a google account and paid by credit card. When I paid, Mastercard sent me a two factor authentication, which I confirmed by text message. I then was left with the same screen that asks for credit card info and has a pay button. Attempting to click that again triggered another request for 2FA, which I declined. A minute or so later, my credit card company (not MasterCard, the bank? that issues the card) asked if it was fraudulent, Y/N, to which I replied N. My account is still not upgraded and when I try to check if I can upgrade, the site is still asking me to pay. From what I can tell, the payment should have gone through. u/Re
spaninq
u/spaninq
Nat 20 = Auto-survive, so will not show up as a possible result (because I'm calculating chance of dying). .05 probability of occurrence
P = result between 10 and 19, inclusive, results in a Pass. .5 probability of occurrence
F = result between 2 and 9, inclusive, results in a Failure. .4 probability of occurrence
X = result of 1, results in 2 Failures. .05 probability of occurrence.
X, (F or X) = .05*.45 = .0225 chance +
X, P, (F or X) = .05*.5*.45 = .01125 chance +
X, P, P, (F or X) = .05*.5^2 *.45 = .005625 chance +
F, X = .4*.05 = .02 chance +
F, F, (F or X) = .4^2 *.45 = .072 chance +
F, F, P, (F or X) = .4^2 *.5*.45 = .036 chance +
F, F, P, P, (F or X) = .4^2 *
Nat 20 = Auto-survive, so will not show up as a possible result (because I'm calculating chance of dying). .05 probability of occurrence
P = result between 10 and 19, inclusive, results in a Pass. .5 probability of occurrence
F = result between 2 and 9, inclusive, results in a Failure. .4 probability of occurrence
X = result of 1, results in 2 Failures. .05 probability of occurrence.
X, (F or X) = .05*.45 = .0225 chance +
X, P, (F or X) = .05*.5*.45 = .01125 chance +
X, P, P, (F or X) = .05*.5^2 *.45 = .005625 chance +
F, X = .4*.05 = .02 chance +
F, F, (F or X) = .4^2 *.45 = .072 chance +
F, F, P, (F or X) = .4^2 *.5*.45 = .036 chance +
F, F, P, P, (F or X) = .4^2 *
Let's start off with Virtual Tabletop Policy 1.0 (Draft):
What is permitted under this policy?
Using VTTs to replicate the experience of sitting around the table playing D&D with your friends.
So displaying static SRD content is just fine because it’s just like looking in a sourcebook. You can put the text of Magic Missile up in your VTT and use it to calculate and apply damage to your target. And automating Magic Missile’s damage to replace manually rolling and calculating is also fine. The VTT can apply Magic Missile’s 1d4+1 damage automatically to your target’s hit points. You do not have to manually calculate and track the damage.
What isn’t permitted are fe
My group has been struggling to adapt to the loss of GHH, specifically how it allowed players from completely different areas to remotely connect to one app where we could each help out to keep track of monster and character health, statuses, initiative, elements, etc. When we started, we used the Remote Play Guide as a valuable resource to get ourselves started. Unfortunately, said guide hasn't update after the GHH fiasco, and my group that plays irregularly has been using a subpar solution that isn't effective long-term.
My group consists of two of my brothers and myself. For the past few months we have met irregu
The ability in question is Disorienting Roar, and how it interacts with the mechanics of this scenario. Our Beast Tyrant uses the Bear build, and so he was left behind in the first room. Since we are a three person party, this was still playable, but pretty rough for my Cthulhu and the Spellweaver player. Even so, we thought, we'll just rely on Beast Tyrant using Disorienting Roar to swap positions with one of the enemies in the final room, which is what we proceeded to do. We even made use of the door shutting mechanic to kill one of the Living Spirits that decided to stand in a doorway.
We're just unsure whether our strategy followed the rules or not, since the Beast Tyrant swapped hi
AKA, how to figure out the probabilities of rolling stats without relying on a computer simulation. This method does involve using a calculator to crunch through large numbers and fractions, but the majority of the calculations only require an understanding of combinatorics and surprisingly simple arithmetic. As for why I did this, I looked around online and didn't see anyone else do it, and I happen to like combinatorics.
So how does it work?
We'll be analyzing 4d6kh3, the shorthand version of rolling 4 6-sided dice and keeping in hand 3 of them, which is the same as rolling 4 6-sided dice and dropping the lowest one/one of the multiple lowest ones. To do this, I'm going to let order m
AKA, how to figure out the probabilities of rolling stats without relying on a computer simulation. This method does involve using a calculator to crunch through large numbers and fractions, but the majority of the calculations only require an understanding of combinatorics and surprisingly simple arithmetic. As for why I did this, I looked around online and didn't see anyone else do it, and I happen to like combinatorics.
So how does it work?
We'll be analyzing 4d6kh3, the shorthand version of rolling 4 6-sided dice and keeping in hand 3 of them, which is the same as rolling 4 6-sided dice and dropping the lowest one/one of the multiple lowest ones. To do this, I'm going to let order m
Really now? Really?
I've played a mixed damage and tanking build Sun for months trying to get this personal quest accomplished, and now I'm forbidden from using my Sun Shield and have to carry around this useless stick in the next scenario? Let's not forget that Sun only has two ranged attacks, a pitiful burn and a fairly weak one that my character stopped using 4-5 levels ago.
Sorry, just had to vent a bit at this silliness.
Tasha's added the new Piercer feat. This feat gives +1 to STR/DEX, the ability to reroll one of your piercing attack's damage dice once per turn (but you must use the new roll), and an extra damage die added to a critical hit with a piercing attack.
At first glance, the second part of the feat might appear to be similar to Savage Attacker, but it's not in a few ways: 1. Savage Attacker is limited to the weapon's damage dice. 2. Savage rerolls all of the weapon's damage dice. 3. You get to choose whether you want the new roll or the old one. 4. It can be used with a non-piercing weapon (not really relevant, but I know somebody would have pointed it out).
We're going to focus on that fir
Pause at the timestamp 11:44 https://youtu.be/HcwH2Qf7AlI?t=704
Instead of +1 to Strength or Dexterity, it's now a +1 to Strength or Constitution.
Also, the advantage granted from landing a critical hit now lasts until the start of your next turn instead of the end of your next turn.
Feels a little bad for monks with an odd DEX modifier, but bumping CON instead isn't the end of the world.
EDIT: 4 hours later and people are acting like it's the worst thing ever. As I said, it's not the end of the world. If using point buy, you go with 8 15 15 8 15 8. Then go Variant Human with +1 DEX, +1 WIS, and Crusher with +1 CON. 4 ASIs will still put you at 20 DEX, 20 WIS, 16 CON, and you still
Requires Sundial and a relic that provides 1 energy on your first turn, 2x Rushdown+, Vigilance, Eruption+, and a small deck (I have 7 cards total in mine, including Ascender's Bane, Scrawl+, and Mental Fortress+, also Vigilance is upgraded in mine).
- Play both Rushdown+s for 0.
- Play Vigilance, putting you in Calm.
- Play Eruption+, drawing both Vengeance and Eruption+ back into hand and somehow triggering the Sundial's count twice instead of just once (the double trigger is the part that I think is buggy and causes it to go infinite).
- Go Back to Step 2.
This is in response to this thread.
Here's the feat:
Piercer
You have achieved a penetrating precision in combat, granting you the following benefits:
- Increase your Strength or Dexterity by 1, to a maximum of 20.
- Once per turn, when you hit a creature with an attack that deals piercing damage, you can reroll one of the attack’s damage dice, and you must use the new roll.
- When you score a critical hit that deals piercing damage to a creature, you can roll one additional damage die when determining the extra piercing damage the target takes.
I have emboldened the important
On the 1st day of X-mas, Xtahua gave to me: Arga at the end of Elf:3.
On the 2nd day of X-mas, Xtahua gave to me: 2 fencing gloves and Arga at the end of Elf:3.
On the 3rd day of X-mas, Xtahua gave to me: 3 rations, 2 fencing gloves, and Arga at the end of Elf:3.
On the 4th day of X-mas, Xtahua gave to me: 4 open shops, 3 rations, 2 fencing gloves, and Arga at the end of Elf:3.
On the 5th day of X-mas, Xtahua gave to me: 5 chunks of meat, 4 open shops, 3 rations, 2 fencing gloves, and Arga at the end of Elf:3.
On the 6th day of X-mas, Xtahua gave to me: +6 Ring of Slaying, 5 chunks of meat, 4 open shops, 3 rations, 2 fencing gloves, and Arga at the end of Elf:3.
On the 7th day o
