i really hate the new site but i guess i'll have to start looking for styles now.
trinityfang
u/trinityfang
i would like to request this mod to be made as the magic portion of the CK is just too much work to do and im not very knowledgeable on creating spells so i stay away from them.
now these two powers would be dodge and escape:
dodge:
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grants a 20% slow time for 5 seconds
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during the slow-time effect you take x2 damage
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a 5-10 second cooldown/ 40 magicka cost
i would like this as a means of an effective dodge with a costly drawback if you miss the timing but not have it as an excuse to slow time spam enemies to death
Escape:
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turn invisible for 2 minutes and muffled/drains all magicka
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leave combat and turn npc's non-hostile
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you do 0 dmg for 2 minutes(if possible)
this
so after the simpsons season 26 episode 18 ended there was an american idol commercial for season 13 and during the commercial a song played with these lyrics( in the commercial harry called riley bria keith suburban)
I can't let it gooooo, i'm unstoppable yes, unstoppable so, unstoppable, I can't let it gooooo
for the love of i need help
Edit: okay i have managed to edit a clip heres the link https://youtu.be/Avp7ZEFrCNo
i would like to create (or request) a summonable fireball/frost/shockball that would shoot out the element
so the floating fireball would shoot fireballs at the enemy and the other elements would fire similar projectiles.
i thought about using the flame atronach as a base and replacing the skin with the "MAGINVfireball" static and for the other elements "MAGINVfrostspell"/"MAGINVshockspell" respectively.
by using flame atronach it would have the most realistic movement(would really like it to stay near me). allthought i just got as far as starting to edit the duped atronach npc
to give you a better idea think of an elemental candlelight that fires a fireball/ice spike/shock spell
if som
i came across this amazing mod but read through the comments and saw that someone has found some navmesh errors.
If i knew how and was confident enough not to screw it up i would do it but alas i'm not. So instead of disregarding this i would still like to use it.
so I'm asking if anyone would fix the navmesh as it seems the author hasn't updated it in almost a year. the author is still active intermittently telling from his profile history but it looks like he doesn't have the time.
if someone fixes it they can send it to the author but i would relly like for this mod to get more attention
i'm surprised no one has at least made a mod where:
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The fort is rebuilt
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a quest to go in depth on how it sunk
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both a quest to find out and rebuild it into an lakefront fort or player home
the entrance to the old dungeon can always be moved as it seems just the first floor and minor areas collapsed. this is prime real estate here so i don't know why it hasn't been taken advantage of.
im still waiting for someone to create a fix version of the whiterun walls and main gates etc.
would anyone attempt this so we can get a quest made to repair the city
this should make the top of the walls less ugly
so im using this armor in a mashup that im making and found out that the _0 and _1 is using the mesh of the _0. it seems the author didn't make the max weight for slider support.
even by itself the armor is amazing but i wish someone would make the _1 variant for the modders who use this armor.
you can upload the _1 as a new mod requiring the actual files from the original
the new moon armor is located here
i tried to do this myself in 3ds max with the little knowledge i had and failed miserably.
im setting up a glowfill w/ emittance for my forge and kitchen and i've always been using DefaultTorchlightNS for them and im wondering what other people have been using.
also is it better to use a shadow caster or a glowfill
For some reason there has yet to be an overhaul that really expands runes as a legitimate class beside just extra rune spells.
Would someone make an overhaul maybe consisting of a skill tree (however implemented) that expands after you acquire the rune master perk.
Since all runes are practically the same regarding cost and damage maybe add more runes of different tiers expanding on the previous. For example all vanilla runes are apprentice or adept level right now and while they are good for single target they are not good for multiple enemies.
A good way is to make a version where it summons three runes at the cost of range or damage
I would really like it if someone picks it up. whil
not the main ads but the crappy ads that advertise those obscure stupid games(not the top banner ads that are currently advertising ESO morrowind). the ads in general are fine but some are just blatantly using modded skyrim screen shots
at the time of making this thread one is showing the emfy cleric robes mod
(feel free to delete this if it is not appropriate)
Edit: i have adblock(but supporting nexus) but that not the problem it is them taking the pics of mods and using them as their own
would anyone be willing to make a spell pack consisting of some dragon's dogma spells skyrimfied
i went through all the spells of the game and picked the best that wouldn't be too much trouble to make and that are actually useful for example a spell called grapnel
using a shadow colored mage light or something you fire at a wall and it attaches to an enemy placing an anchor which immobilizes them for a time (cant move but can still attack) or just firing a shadow ball at enemy as an anchor
anyway i have a text document and i dont want to fill up this area so i will just post it as a comment
so i have created my cell with a spa that has a sky light. i have everything set up and changed the cell lighting to show the sky, now my house is in the area of nightgate inn(the pale) so when i changed the light region to windhelm region i went into the cell in game and it started heavily snowing throughout the entire cell.
so would i just need to change the light region or is there some other way to simulate the snowy weather without it affecting the rest of the cell
would creating occlusion planes above/sides of dungeon leaving skylight open not show the snow everywhere except at top of skylight?
to state: interior house cell has a spa with a custom skylight/fxambfogbeam and the show
