r/DotA2•
Plasma_Ball1

Hero Discussion of this Day: Razor (6 November 2012)

Discussion

Razor, the Lightning Revenant

Razor the Lightning Revenant is a powerful force to deal with. Due to his easy damage output, he usually benefits from boosting his durability via items. His first skill, Plasma Field is a semi-complex nuke in which the further away it is from Razor, the more damage it deal, and can be an easy finishing or harrassing move but always a general annoyance to the enemy. Razor becomes especially devastating over time if his second skill, Static Link, is left draining the enemy. This skill can make an enemy carry weep and fall down to take their punishment, stealing their damage and giving it to Razor for a major boost of power. His passive, Unstable Current, makes enemies think twice before targetting him, for if they do risk it, they will get purged and slowed. Razor's Ultimate, Eye of the Storm is basically the icing on the cake, always damaging an enemy almost every second and reducing their armour. Razor really is what strikes fear in people.

Lore

Among the emblematic powers that populate the Underscape, Razor the Lightning Revenant is one of the most feared. With his whip of lightning, he patrols the Narrow Maze, that treacherous webwork of passages by which the souls of the dead are sorted according to their own innate intelligence, cunning and persistence. Drifting above the Maze, Razor looks down on the baffled souls below, and delivers jolts of scalding electricity that both punish and quicken the souls as they decide their own fates, hurrying on toward luminous exits or endlessly dark pits. Razor is the eternal embodiment of a dominating power, abstract and almost clinical in his application of power. Yet he has a lordly air that suggests he takes a sardonic satisfaction in his work.

==

Roles: Carry, Durable, Nuker

==

Strength: 21 + 1.7

Agility: 22 + 2

Intelligence: 19 + 1.8

==

Damage: 45-47

Armour: 2.08

Movement Speed: 295

Attack Range: 475

Base Attack Time: 1.7

Missile Speed: 2000

Sight Range: 1800 (Day) / 800 (Night)

Turn Rate: 0.4

==

Spells

==

Plasma Field

Releases a wave of energetic plasma that grows in power as it expands, but also zaps on contraction, dealing damage to enemy units caught in its path. Damage increases with distance from Razor.

LevelManacostCooldownCasting RangeAreaDurationEffects
112514N/A795N/AA ring of damage expands from Razor's location, dealing damage based on distance to the max area the ring travels when an enemy is hit. Minimum damage 60, maximum damage 160
212514N/A795N/AA ring of damage expands from Razor's location, dealing damage based on distance to the max area the ring travels when an enemy is hit. Minimum damage 100, maximum damage 230
312514N/A795N/AA ring of damage expands from Razor's location, dealing damage based on distance to the max area the ring travels when an enemy is hit. Minimum damage 140, maximum damage 300
412514N/A795N/AA ring of damage expands from Razor's location, dealing damage based on distance to the max area the ring travels when an enemy is hit. Minimum damage 180, maximum damage 370
  • Magical Damage

  • Enemies get struck twice (for when the ring expands and contracts), the maximum possible damage for a ring to hit an enemy for both expansion and contraction at level 4 is 370

  • If fast enough, enemies can escape the ring on expansion

  • If fast enough, enemies can escape the second hit of the ring after they get hit once on expansion

  • Enemies will only be damaged once per expansion and contraction

The Lightning Revenant rules the Underscape with plasmatic power.

==

Static Link

Creates a charged link between Razor and an enemy Hero, stealing damage from the target and giving it to Razor. Lasts up to 8 seconds.

LevelManacostCooldownCasting RangeAreaDurationEffects
12025600N/A8Steals 7 attack damage per second while the target is linked and gives it to Razor
23025600N/A8Steals 14 attack damage per second while the target is linked and gives it to Razor
34025600N/A8Steals 21 attack damage per second while the target is linked and gives it to Razor
45025600N/A8Steals 28 attack damage per second while the target is linked and gives it to Razor
  • The damage buff/debuff lasts for 18-26 seconds (depending on when the link was broken)

  • The enemy will be drained of physical damage and therefore may have negative damage

  • The link is broken when either unit dies or the distance between them becomes greater than 675

  • The maximum possible damage to steal/gain is 56/112/168/224

Razor's polarity channels electricity into his being, draining the power of his opposition.

==

Unstable Current

Passive

As Razor moves with increased speed, any abilities targeted on him are countered with an instant jolt of damaging and slowing electricity.

LevelManacostCooldownCasting RangeAreaDurationEffects
1----0.4 (purge)Gives Razor a 3% movement speed boost and purges anyone that targets him with a spell dealing 40 damage and slowing them
2----0.8 (purge)Gives Razor a 6% movement speed boost and purges anyone that targets him with a spell dealing 70 damage and slowing them
3----1.2 (purge)Gives Razor a 9% movement speed boost and purges anyone that targets him with a spell dealing 100 damage and slowing them
4----1.6 (purge)Gives Razor a 12% movement speed boost and purges anyone that targets him with a spell dealing 130 damage and slowing them
  • Magical damage

  • Unstable Current has a purging effect on enemies, removing buffs

  • Damage activates when the ability cast on Razor begins its effect

  • Only activates if the caster is a Hero unit

  • Does not work against arrow effects

Attacking the Lightning Revenant is rewarded with shock therapy.

==

Eye of the Storm

Ultimate

A powerful lightning storm strikes out at enemy units with the lowest health, dealing damage and reducing their armor.

LevelMana CostCooldownCasting RangeAreaDurationEffects
110080N/A500 for units/380 for buildings20Strikes enemies every 0.75 (0.65*) seconds for 37.5 damage, reducing target's armour by 1 per strike
215070N/A500 for units/380 for buildings25Strikes enemies every 0.65 (0.55*) seconds for 50 damage, reducing target's armour by 1 per strike
320060N/A500 for units/380 for buildings30Strikes enemies every 0.55 (0.45*) seconds for 62.5 damage, reducing target's armour by 1 per strike
  • Physical Damage

  • This ultimate can be upgraded by Sceptre, * shows the Sceptre upgraded effects. Sceptre also gives the ability for the Storm to strike buildings aswell

  • When striking buildings, it will only target towers, barracks, and the Ancient (it won't hit the extra buildings which don't serve a significant purpose other than being a buffer for creeps)

  • Each strike targets the lowest health enemy unit within range

  • Eye of the Storm does not lower the armor of structures

  • The negative armor de-buff from the spell will instantly be removed if Razor is killed during its duration

  • The building strike area/radius doesn't really matter since the triggered (center to center) area of effect is the same, the difference is existent because of difference in collision size

Ride the lightning.

^ Metallica/electric chair reference

==

Recent Changes from 6.76/6.76b/6.76c

  • Eye of the Storm strike interval decreased from 0.85/0.75/0.6 to 0.75/0.65/0.55 (Scepter 0.65/0.55/0.45)

Recent Changes from 6.75/6.75b

  • Plasma Field Min damage from 80/120/160/200 to 60/100/140/180

  • Plasma Field Max damage from 140/210/280/350 to 160/230/300/370

  • Static Link no longer breaks if Razor loses vision of the target

  • Static Link can no longer ground target

  • Static Link can now target magic immune (it could before via ground seeking)

  • Unstable Current's purge duration increased from 0.3/0.6/0.9/1.2 to 0.4/0.8/1.2/1.6

==

Findings (not-factual information as above):

I find Razor an extreme force of punishment if given the potential. His static link is what makes him this way as you can steal HUGE amounts of damage, using this it's wise to use it on their right-clicking carry during teamfights so that they don't deal as much damage and allows Razor to dish out lots of damage and literally eat up squishy heroes (like supports). When using Plasma Field, try to position yourself so that when it hits the enemy it deals the max damage (you can move while using it). And Eye of the Storm should be used whenever you are fighting/about to fight. Getting an early level of static link can secure so many kills and force people to think twice before trying to initiate a fight onto you.

==

Rayvelion has a thread asking the question on Razor's effectiveness

Here is a comment on a previous discussing by Decency on building Razor, Spawnbroker also has a good point on an alternative to Vanguard

LeeHarris100 brings up a good comparison to how Razor's static link is the equivalent to 2 MKBs when not even draining for the full duration, aswell as Decency mentioning Razor's "superb attack animation"

ElenRosenfeld here brings up a good point about how underestimated Razor's link is and how some people just ignore it to massive consequences. It's devastating and makes you just want to die, but Razor probably already did that for you

Higgens states the reason for Vanguard on Razor and En1337ened explains it a bit more

This thread by Koikon discusses why Razor isn't picked more

==

If you guys want a specific hero to be discussed next, please feel free to post.

No Valve Artwork | Voice Responses | In-game Icon | Dota Cinema Video Overview | Dota2Wiki Hero Page

Posts are every 2 days, next post will be on the 6th.

Important Lich tip of last thread by Plasma_Ball1, Zephh and Harfangdesneiges "Sacrifice ranged creeps to push the lane towards you. Sacrifice melee ones to deny more exp (Sacrificed creeps don't give any exp) to the enemies, maintain lane equilibrium/tiny push towards your side and to give you more mana"

"I really enjoy losing all my damage," Purge shows just how devastating/amazing Static Link is, guarenteed fun, should watch

Posted Nov 6, 2012, 2:08 PM UTC · edited

66220
Loading comments…