Brewmaster's Ult?
Can someone please explain to me why no one ever sends their fire panda away when you ult as Brewmaster?
Because if you send your fire panda far away from the fight and you end up losing the team fight or random engagement you can just let the enemy team kill the earth and air panda. Now you have a perfect escape and won't ever die.
I understand there are still situations where you will end up coming out of your ult and that makes my point invalid. But this is due to people running away trying to save themselves. If they would just let the team kill the earth and air bear you would be perfectly safe.
TL;DR So, why don't people ALWAYS send the fire panda away from every engagement (since it is pretty worthless)?
Posted May 20, 2013, 5:30 AM UTC
The fire panda does more damage than the other two combined.
Then send the air.
Why do we have to send one panda away, is this a game?
Brewmaster will go to Air when the ult is over only if the other two are dead. So, unless the oppoenents are clueless, they'll keep the Earth panda alive for him to come back to so they can kill him.
Not to mention the fact that the Air panda has one of the longest disables in the game and the ability to dispel magic, and sending any of the three away cripples the teamfight and the whole point of even picking Brewmaster.