Hero Discussion of this Day: Leshrac (16 December 2013)
Leshrac, the Tormented Soul
Every moment of existence is a torment to me…and to all others, if only they saw the truth.
Leshrac's four skills all focus on dealing a lot of damage to his enemies in a variety of ways. He is one of the most powerful direct damage spellcasters, and his spells can even out-damage pumped up physical attack heroes late in the game. Split Earth is an area of effect stun. Although new players will find it can be difficult to hit, it has a relatively low cooldown and is sure to cause a lot of pain if it does connect. Diabolic Edict is an extremely effective spell if used well, causing a huge amount of damage if it hits a single enemy hero for its entire duration. Since it deals composite/mixed damage, it is excellent at destroying buildings and fighting magic immune heroes. Lightning Storm is a straightforward spell, but since the cooldown period is only 6 seconds long it is one of the best harassment spells around. In addition, each bounce deals full damage, allowing clever Leshrac players to hit foes from very long range by targeting creeps and letting the lightning bounce to the intended victim. Pulse Nova is Leshrac's final offensive spell, and can potentially deal the most damage of any of his abilities. Although it costs huge amounts of mana to sustain, the damage output of this spell is very high, especially in large battles where it can hit many targets at once.
Lore
Leshrac, Tormented Soul, is an entity torn from the heart of nature, a liminal being that exists half in one plane of existence, half in another. His penetrating intelligence is such that he can never ignore for a moment the agonizing horror at the heart of all creation. Once a great philosopher who sought the meaning of existence, he plumbed the depths of nature with the haunted Chronoptic Crystals, and was forever altered by the hideous mysteries thereby revealed to him. Now the darkest depths of his enlightenment are illumined only by the fitful glare of his arrogance. Like other elemental characters, he is completely at one with nature, but in his case it is a nature lurid and vile. He alone sees the evil truth of reality, and has no use for those who believe the cosmos reserves a special reward for those who practice benevolence.
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Roles: Nuker, Pusher, Disabler, Support
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Strength: 16 + 1.5
Agility: 23 + 1.7
Intelligence: 26 + 3
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Damage: 45-49
Armour: 3.22
Movement Speed: 315
Attack Range: 600
Missile Speed: 900
Base Attack Time: 1.7
Sight Range: 1800 (Day) / 800 (Night)
Turn Rate: 0.5
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Spells
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Split Earth
Splits the earth under enemies. Deals damage and stuns for a short duration.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 9 | 750 | 150 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 120 damage |
| 2 | 125 | 9 | 750 | 175 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 180 damage |
| 3 | 140 | 9 | 750 | 200 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 240 damage |
| 4 | 160 | 9 | 750 | 225 | 2 | After a 0.35 second delay (doesn't include cast time), every enemy in the targeted location is stunned and damaged by 300 damage |
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Magical damage
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Destroys trees within its AoE
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There is a 0.35 seconds delay before the effect is applied
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Leshrac has a 0.5 cast time
Twisting nature to his vile will, the shifting earth consumes those unlucky enough to cross Leshrac's path.
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Diabolic Edict
Saturates the area around Leshrac with magical explosions that deal composite damage to enemy units and structures. The less units available to attack, the more damage those units will take. Lasts 8 seconds.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 95 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 12.5 damage for a total of 400 |
| 2 | 120 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 25 damage for a total of 800 |
| 3 | 135 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 37.5 damage for a total of 1200 |
| 4 | 155 | 22 | N/A | 500 | 8 | Causes 32 explosions around Leshrac for the duration, each explosion deals 50 damage for a total of 1600 |
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Composite/Mixed damage
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This damage is not reduced by damage block abilities (such as Vanguard, Kraken Shell, etc)
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The explosions will continue even if Leshrac is disabled or killed
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Can damage invisible heroes if they are within the AoE
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Can damage structures
Chronoptic energy bursts from one plane to the other, evaporating anything it touches.
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Lightning Storm
Summons a lightning storm that blasts the target enemy unit, then jumps to nearby enemy units.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 100 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 4 enemies for 80 damage each |
| 2 | 115 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 6 enemies for 145 damage each |
| 3 | 130 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 7 enemies for 205 damage each |
| 4 | 145 | 5.5 | 700 | 650 (jump radius) | N/A | Calls down lightning which jumps to and strikes a maximum of 8 enemies for 265 damage each |
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Magical Damage
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Damage stays the same through all the bounces
The Tormented Soul's mastery of the elements is evident in the massive storms that strike down armies before him.
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Pulse Nova
Ultimate
Creates waves of damaging energy around Leshrac, one per second, to damage nearby enemy units.
| Level | Manacost | Cooldown | Casting Range | Area | Duration | Effects |
|---|---|---|---|---|---|---|
| 1 | 110 (20 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 66 (100*) damage per second |
| 2 | 110 (40 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 100 (150*) damage per second |
| 3 | 110 (60 per second after) | 0 | N/A | 450 | Until deactivated | Causes all enemies around Leshrac to be dealt 144 (200*) damage per second |
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Magical damage
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This ultimate can be upgraded via Sceptre, (*) shows the upgraded effects
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Will not deal damage if Leshrac is invisible
If necessary, the Tormented Soul can manipulate space time itself, ravaging lesser beings.
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Recent Changes from 6.79
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Diabolic Edict cast point improved from 0.7 to 0.5
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Pulse Nova sceptre damage increased from 88/133/177 to 100/150/200
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Night vision reduced from 900 to 800
Recent Changes from 6.78/6.78b/6.78c
- None
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Tips:
Predict your enemy's movements before casting Split Earth, as it takes almost 1 second for the stun to activate (0.5 cast time + 0.35 spell delay).
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generho has some useful tips for Lesh from a previous discussion
Leshrac 101 by frucisky
Mrducky78 has a writeup on Lesh
A tl;dr by Wilco-
Level_75_Zapdos states why Leshrac isn't picked as much anymore
This thread is very useful, discussion on y/n to levelling lightning or leaving it till 22-25 (by hex37)
The previous Leshrac discussion.
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If you guys want a specific hero to be discussed next, please feel free to post or message me. Request list
No Valve Artwork | Voice Responses | In-game Icon | Dota Cinema Video Overview | Dota2Wiki Hero Page | Pro VOD Catalogue
Posts are every two days now, again.
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Important Wisp tip of last thread by tokamak_fanboy:
"ou can also time things well so that you can wait to engage until your current spirits are almost expired, hit all 5 of them, summon a new set, and then hit them as well and you'll do a total of 1000 magic damage in an AoE! This is pretty enormous and makes this hero a significant magic damage dps in the midgame."
Posted Dec 16, 2013, 7:06 PM UTC