Improving as a New Player - Update
My IGN is Windchild. This is an update after asking for help 26 days ago. I've gotten to an overall WN8 of 530, with an average WN8 of ~1k over the past 2 weeks. The past two weeks has had a survival rate of ~26% and a win rate of ~55%. Over this period of time, my daily WN8 has moved between ~800 and ~1,500.
The Cromwell is the main reason my WN8 is as high as it is, as my most consistent tank in terms of damage and WN8. I've also been playing a significant portion of my games in it (getting my first crew skill is my current goal, which will help for skirmishes).
I've also been skirmishing with my clan [C_W_G], where I've tried calling (mixed, probably 45%-50% winrate), and got my first unicum kill (5.1k WN8 player on [BULBA]).
I've got a bunch of credits saved up (just under 3m), plus some equipment to use as needed (mixed types, probably over 4m credits worth). All garage slots are filled currently. Not sure what I can use this on other than continue to save.
My current tanks are:
Tier VI:
-
Cromwell: Elite, Currently at 95% towards my first set of crew skills/perks (Sixth, Smooth Ride, Snap Shot, Camo, Repairs)
-
VK 30.01 (P): New addition. I'm not sure if I should put equipment on it, and which equipment to use
Tier V:
-
KV-1: Love this tank. Not sure about the equipment I should put on it (plan on keeping it)
-
KV-1S: Derp gun
-
T-34: Grinding towards the T-34-85.
-
Churchill I
-
Sherman III: Grinding towards the Firefly (plan on keeping the Firefly, and stopping there)
-
Pz. IV H: very undecided on whether I will keep this tank or grind another tank. Likely sell it, and buy back after the next garage slot sale (bought at 50%, so I'll sell it for the same I bought it for)
-
ELC AMX: I'm really unsure of the direction to head with regarding this tank after I elite it. I've set a limit of tier 8 games until I improve (tier 5 Scouts, tier 6 other tanks)
Tier IV:
- M3 Lee: just grinding it...
Tier III:
- M3 Stuart
Missions:
-
LT-10
-
MT-13
-
HT-7
-
TD-10
-
SPG-1
I'm not sure how to play Sand River in a heavy. I've had one good game on that map in a heavy (surprisingly a tier 7 game in the KV-1), but that spot would normally not work (very easy to hit with arty, but not for tanks)
I've learned how to damage a majority of tanks that I face in my Cromwell (some of the tier 8's I face I haven't learned yet). I'm an aggressive player, which tends to do well for me (my recent survival rate would be much higher if I didn't get destroyed by arty very late in the game when cleaning up the enemy team)
Have I been heading in the correct tank lines? I've unlocked the Comet, but have stopped increasing tiers until I get better (I don't want to be a complete burden in a tier 9 or 10 game, where I could cost others credits).
I apologize for not taking any platoon offers from my previous post. I've been playing alongside clan members when I can platoon, and skirmishing quite a bit. (had a lot of spare time recently)
Is there any other help you can offer an ~1k recent, in addition to the advice offered in this thread
Thanks again!
Posted Apr 28, 2015, 12:06 AM UTC
Sand river is great for a heavy with solid turret armor. The depression at E0 and F0 is spectacular for tanks either defending or assaulting, as you can push up and gets spots across the open area in front on assault, while defenders can hide their hull on the ridgeline above (see this video or this one of me on how to do this while defending).
There are other places to go, such as this awesome spot, over by G3, and of course there is the ridgeline before the hills (standard mode usually) around C7 and F2.
Tanks such as T29s and T32s work great on sand river, but as you can see from QB's video, other tanks work well too. Sniper heavies can use normal TD locations quite effectively, and the bottom left hand corner of the map can be a real isolated brawl. This said, I've made games with my AMX M4 45 where I go hulldown and fight off 6-8 enemy tanks in the E0 dip, by simply snapshotting and pulling back quickly. Yes, even the AMX M4 can play the role of a T32.
For right now, your KV-1, KV-1S would be best suited for flatter areas highlighted above, so they can utilize their guns with shitty gun depression. Use the 1S's speed to get up to the ridge that the WZ 111 was on in QB's video. Stay back in high tier games, hidden behind the rocks up north and to the west.
--
For your tanks, I suggest American heavies. Are you using the Lee for the American meds or for the T1 heavy? I also suggest French heavies, if you want to dabble in autoloaders. Move on from the ELC and the M3 Stuart until you hit autoloaders (AMX 12t, one of my favorite tanks, is a great vehicle to learn how to autoload). If you like em (think T71, Bulldog, AMX 12t/13 75/13 90), go for the French.
Thanks for the help regarding my least favorite map right now (I've only been getting it in heavies, whereas I have a strategy for my mediums).
On the Lee, I'm going to unlock both lines. I'm planning on going up the Heavy line, as I'm currently grinding the Sherman III and will have the Firefly soon (14k xp).
I've been thinking about grinding the B1 after eliting the AMX ELC bis, but I'm not sure (in game, I have all of the German tier 4 tanks unlocked, along with most of the tier 5's [not including TD's and Arty])
Good Germans to go for: Leopard 1, E50M, E100
The only one of these tanks I've actually gone towards is the Leopard 1 (at the VK 30.01 (D), but haven't started to grind it). I'm on track to unlock the VK 36.01 (H), but it is to elite the Pz IV H.
[deleted]