Crashing while mounted a carrying flyer
Looking for some help as me and my friends have been crashing randomly while mounted on a flyer when it is carrying either a player or a dino. Happens randomly but is almost guaranteed on a argentavis, especially when the player being carried starts shooting big dinos i.e. T-rex or bronto.
Tends to result in a straight up UE4 engine error and game crashes to desktop. All our drivers are up to date and nothing else is behaving wierd, our server is even set to allow flyers carry in pve using bAllowFlyersCarryPVE=True.
If this just a bug that devs does not know about then can someone point me to a site where I can tell them?
Thanks beforehand.
Posted Jan 8, 2016, 9:40 AM UTC
We figured this one out a couple weeks ago on our private server. The cause is due to network latency between client computers. My wife and I play together on the same internet connection. Our server is remotely hosted. When I pick up my wife's character I can fly around all day/night with her and have no issues with crashing. When I pickup my friend who is on a different internet connection, or he picks up either me or my wife, whomever is on the flying creature receives the crash screen, usually within about 20 - 30 seconds.
Does it happen if the bird is not sprinting or is stationary?
We were always flying and sprinting when it happened, however, I do not know if it works while not sprinting or being stationary. I can test this out when I get home tonight but unfortunately that won't be for a few more hours. It's definitely an interesting thought though.
We were just stationary but was experiencing some graphics/lag and moved to a safe spot when it all went down.