The F2P game and the feeling of entitlement.
This seem to happen with every singe F2P game ever. People feel entitled to obtaining all the content of a F2p game with very little to no effort. Most of everything in this game will be free you just have to actually play the game to get it. Those who are upset they are going to be selling the champions now are just blinded by the title free to play. This also happened with Heroes of the Storm when it was revealed how much gold the characters would cost. There was a huge out crying that it was to expensive and no one wanted to grind for them. This is a 100% free game and the company has to make money somewhere and selling only skins and mounts isn't enough. I actually applaud Hi-rez for being so active with the community and listening to us. We all screamed for more champions so that's what we're getting they just had to change a few plans to make this happen.So for those who feel they should get all the content in the game for very little effort and just a few hours of game play please step back and re evaluate the situation.
Posted Mar 10, 2016, 3:44 PM UTC
I don't know, I think most people prefer paying a full price for a game. The problem is all these shitty microtransaction systems keep getting forced into games which end up creating P2W mechanics.
Let's face it, paid characters or RNG cards are not good for gameplay. It's a business decision that undoubtedly worsens gameplay. That sucks.
Add to that the lack of transparency, going against their own word, refusing refunds, constantly pissed off community, massive competition, etc.
People are just angry... and sad. I wanted HiRez to be an underdog but I've seen the writing on the wall.
Yep, I don't agree with OP here at all. In most cases, when developers just focus on creating a really fun, well made game, it is easy to monetize it, and people will want to pay. For example, I've bought a ton of Rocket League DLC, just because I LOVE that game. But anytime I see a F2P game that has really expensive content (HotS included), it sours the experience.
That said, I've preordered Overwatch, and Blizzard will be getting my money. Not just based on this decision, but the overall direction of this game, having played both Overwatch just feels so much more polished, and the gameplay is deeper.
I don't mind random cards, but I wish that there was a more intuitive crafting system where you could choose the card crafted instead of the rank, almost hearthstone style, even if it cost more gold to pick the card instead of randoming it would add another strategic element to the game