[QoL] Suggestion: "smart milling" - take into consideration multiple art and premium cards.
For example, Reaver Hunter comes with 3 art variations. With the current milling system one can have up to 18 of these cards without being able to automatically mill them. 3 for each 3 art variations and another 9 for the premium counterparts. Ideally the system should take those cards into account and mill them in a smarter way such that you are left with only 3 unique variations, with premiums taking priority over non-premiums.
Posted Jun 1, 2017, 11:16 AM UTC
While this sounds good at first, I have seen ppl using the same art three times (me included). Maybe just a filter option that shows every 3 art card for all factions/neutrals?
Just curious, but why do you use the same art? The three artworks actually go together to form a big picture, so I just thought everyone would want that.
I also prefer the same art on all my copies and I have two reasons for it:
It simplifies the mulligan or the card selection generally. For example on my smurf I play Queensguard and the art of the queensguard is somewhat similar to the art of the Shieldmaidens. So by having 3 different QG's and 3 different maidens your brain has to do extra work to distinguish those two cards. Very important if you use bran, Operator etc.
The second reason is that I used to play magic the gathering and in that game there are cards that show you your opponents hands. So let's say your opponent plays such a card and sees your hand, then you draw some cards including a second copy of the revealed card with a different art work. You keep on playing and forgot which artwork is known to your opponent so you might play the wrong one and your opponent then gains the information that you have a second of those cards in your hand. Also playing mismatching artworks and mismatching border colour is considered an insult to your opponent. ( ͡° ͜ʖ ͡°)
Good reasons. I'm curious though - why is it considered insulting?
That's just a common joke. People find mismatching copies of a card "ugly". It's easier to picture if let's say some Gwent cards have 2 artworks, some have 5, others have 10 and also the design of the card is different (some have a white border, some have a black border etc). Then people would tend to play 1 artwork three times but the way it is how that certain cards have 3 different artworks that have a similar style it looks like they are intended to be combined.
Imagine you're playing a magic deck and those are your 4 copies of the same card:
copy 1 copy 2 copy 3 copy 4
Now it's easier to understand why mismatching artworks tend to be considered ugly in MTG. It's because different artists have created them with different styles and also the card design has changed over the years.
I believe it was an attempt at a joke
a fan of symmetry, kinda. I am the kind of guy who will put his cards in a perfect degree to each other on the board in a physical tcg. Old habit.
It's easier for memory and reflexes. It's easier to recognize the same card three times in a mulligan than three separate cards.
I use the same artwork for my Queensguards because I use the Operator to get a fourth. Having four of the same artwork is a lot more satisfying than a 2/1/1 split that breaks the symmetry the tri-art is supposed to create.
One advantage of using the same artwork is you can't tell the cards apart in the graveyard. If a monster plays a griffin and moves one to his graveyard then plays another griffin there is a chance he'll move the first one back to yours. Kinda retarded how you can't tell the difference between peoples graveyards.
Because i'm too lazy to select 3 different arts.
You can use the keyword "trio" in the filter search box, it will show most of the 3 card art units (the ones that actually have the trio ability)