[Global Trial Megathread] Bloody Moon

GL Megathread

Users will be redirected to this Megathread for discussions concerning the "Wicked Moon" Trial Battle. Detailed community guides may have their own posts, though it is recommended to post in the Megathread first to get a feel of users interest.

Credits to based u/Nazta for the beautiful formatting.

##Overview

Clear Reward:

  • [Rod] Glory of Evil
    +92 ATK, +120 MAG

Missions:

  • Clear: 100 Lapis
  • Evoke an Esper: 10% Trust Moogle
  • No Items: [Materia] Staff Mastery +50% SPR w/ Staff
  • Deal Ice, Earth, Dark and Light Damage: [Materia] Crazy Day (60MP)
    ST 225% Magic Damage +50% SPR Ignore
    -35% All Ele Resists debuff for three turns

##Clear Videos

Tag me to have your video linked here!

##Community Guides

Tilith Soleil Earth Veritas Rikku Trance Terra Trance Terra

AsheAsheEarth VeritasAyakaWarrior of LightGrim Lord Sakura

RikkuAsheAsheCharlotteEarth VeritasSoleil

Y'shtolaWarrior of LightRikkuAsheRuneraGrim Lord Sakura

SoleilRefiaWarrior of LightRikkuAceAce

Warrior of LightRikkuAceTilithGrim Lord SakuraGrim Lord Sakura

#Details

######Wicked Moon - Bloody Moon

##Monster Info (Main)

##Stats

HPMPATKDEFMAGSPR
6,000,000200,000500999450150
  • Elemental Resists: None
  • Ailment Resists: Immune
  • Break Resists: Immune
  • Actions/Turn: 12
  • Notes: Immune to Physical Damage

##Skillset

Raw Dump: Link

NameEffectDMG TypeATK Type
New MoonRestore 100% HP to caster & Increase DEF and SPR by 10% for one turn to all allies.--Magic
Half MoonRestore 100% HP to caster & Increase DEF by 20% for one turn to all allies.--Magic
Full MoonRestore 100% HP to caster & Increase DEF and SPR by 20% for one turn to all allies.--Magic
Crescent MoonRestore 100% HP to caster & Increase SPR by 20% for one turn to all allies.--Magic
Crimson New MoonMagic damage (2.5x, MAG) to all enemies & Reduce DEF and SPR by 20% for one turn to all enemies.MagicMagic
Crimson Half MoonMagic damage (2.5x, MAG) to all enemies & Reduce DEF by 20% for one turn to all enemies.MagicMagic
Crimson Full MoonMagic damage (2.5x, MAG) to all enemies & Reduce ATK, DEF, MAG and SPR by 30% for one turn to all enemies.MagicMagic
Crimson Crescent MoonMagic damage (2.5x, MAG) to all enemies & Reduce SPR by 20% for one turn to all enemies.MagicMagic
Comet MoonMagic damage (3x, MAG) to one enemy.MagicMagic
Light of the MoonRestore 100% HP to caster.--Magic
Scorn of the MoonInstant KO (100%) to all enemies.--Magic
Fly to the MoonRemove one enemy from the fight (4 Turns).--Magic
Crimson Moon DescentPhysical* damage (7x, ATK) to all enemies.PhysMagic
Crazy DayReduce ATK, DEF, MAG and SPR by 50% for 3 turns to all enemies.--Magic
Total EclipseMagic damage (3x, MAG) to all enemies.MagicMagic
Moon RevoltRemove one enemy from the fight (3 Turns).--Magic
Moon RevoltPhysical* damage (5x, ATK) to all enemies.PhysMagic
Moon RevoltReduce ATK, DEF, MAG and SPR by 75% for 3 turns to all enemies.--Magic
Moon RevoltMagic damage (5x, MAG) to all enemies.MagicMagic
The door to darkness has openedSummon Apostle.--Magic

==

##Monster Info (Adds)

##Stats

HPMPATKDEFMAGSPR
50000080000500999400720
  • Elemental Resists: See below
  • Ailment Resists: Immune
  • Break Resists: Immune DEF/SPR.
    50% Resist MAG, Vulnerable to ATK.
  • Damage Resists: 100% Physical
  • Actions/Turn: 5

Apostle Resistance/Vulnerability:

Apostle-2000% Resistance+200% Resistance
AquaLightningWater
IceFireIce
ThunderEarthLightning
FlameWindFire
WindIceWind
EarthWaterEarth
LightDarkLight
DarknessLightDark

##Skillset

Raw Dump: Link

NameEffectDMG TypeATK Type
Wicked StareSummon Apostle.--Magic
Magic DamageMagic (Respective Element) damage (4x, MAG) to one enemy.MagicMagic
KidnapRemove one enemy from the fight.--Magic

==

##Attack Patterns

Bloody Moon: Up to 12 actions per turn.
Apostles: Up to 5 actions per turn.

==

######Phase 1: Kill each Apostles

During this Phase, the Bloody Moon will do:

  • New Moon, Half Moon, Full Moon and Crescent Moon rotation

  • Use Total Eclipse every 3 Turns

  • Use remaining actions as normal attacks with 15% chance of them being Comet Moon

To move on to Phase 2, you must kill one Apostle of each element. To be technically correct, phase transition happens when the Dark and Light Apostles are dead, so it's possible to have a lingering Apostle of a different element and still transition.

==

######Phase 2: Facing Bloody Moon

At the Start of the Phase 2, Bloody Moon will use:

  • Scorn of the Moon (survivable with Genji Shield/Safety Bit) and start a new Moon Rotation cycle, now using the Crimson skillset

  • It will start summoning an Apostle per turn when dropped below 90% HP

There is one Threshold at every 20% HP step where it will use Moon Revolt depending on the moon phase it switches to on the turn the threshold was broken. which has a procedural RNG check to use one of these skills (checks for first one, if it fails go to second and so on, until the guaranteed hit if all fails):

  • 20% Chance for Snort -> 20% Chance for 500% Physical -> 20% Chance for -75% Fullbreak -> 10% AoE Death -> 100% Chance for 500% Magical

  • If you break 2 HP thresholds in a turn, it will roll the check for only one of them per turn. It will roll again for the second one on the following turn.

There are retaliation skills when the Bloody Moon is hit with Black Magic or an item. To be more specific, the boss will use Crimson Moon Descent, Fly to the Moon, Crazy Day or Total Eclipse in retaliation depending on the Moon Phase it currently is (phase -> skill relationship on the section below).

  • If you hit it with Black Magic and cross a threshold at the same turn, it will retaliate twice, once with the Moon Revolt check, then with the Moon Phase skill.

  • Bloody Moon will still use Total Eclipse every 3 turns and if you cross a threshold during one of those turns, it will still cast it after the threshold retaliation.

  • If you kill Bloody Moon while leaving Apostles alive, they'll go berserk, reviving other Apostles until there are 3 and they'll all cast Kidnap, permanently removing 3 units of yours.

==

###Moon Phases Retaliation Skills

These are the skills used in retaliation to Black Magic/Item usage against the Moon:

  • Crimson New Moon: 700% Phys AoE Nuke

  • Crimson Half Moon: AoE -50% ATK/DEF/MAG/SPR for 3 turns

  • Crimson Full Moon: 300% Magic AoE

  • Crimson Crescent Moon: Snort [ST Remove From Battle (100% Chance) for 4 turns]

Unlike we previously thought, Moon Phases are irrelevant when crossing 20% HP thresholds. You only face the RNG roll specified on the section above.

#Tips

If you have any specific tip you want added, tag me and I'll get back to you as soon as possible!

  • For people without 2 Ashes, you can chain with a friend Grim Lord Sakura.

  • Prominent chainers this time around are: Ashe, GLS, T.Terra, Ace and Lunera

  • You can reset the app during the thresholds to get another roll if you've been screwed by RNG (ie got the 10% AoE Death roll)

  • Both Genji Shield and Safety Bit can be used to save units from the 100% AoE Death when moving to phase 2.

Posted Nov 22, 2017, 2:57 PM UTC · edited

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