Anyone else concerned at the power of tribal nations in this game?
I get that PDX games aren't necessarily "history simulators", but I feel like I can't be the only one finding it jarring how places like Gaul, Britannia and Hispania tend to get dominated by 1-3 huge tribal nations who can seriously rival the great mediterranean and Asian civilisations of the time. While I haven't played the game it must radically change the dynamic of playing in those areas compared to actual history, and personally I find it pretty immersion-breaking.
Like, Carthage, Macedon or Egypt becoming big empires dominating the mediterranean is one thing, but Dubbonia getting 18th century British borders before the birth of Christ feels...a bit much. Hope there's some kind of patch in the future, but wanna hear what people think
Posted Apr 25, 2019, 10:41 AM UTC
Well, if you compare it to ck2 tribes, they're pretty much strong for their size while they stay small, but have huge roadblock for growing (like the inability to get out of gavel kind) So I imagine that while it's not impossible to rival big empire in size, they have implemented such roadblock for power, like tech and stability disadvantages
Gavel kind?
Inheritance law that basically distribute your personnal holdings to all your sons, dividing your realm with every monarch death
I love how CK2 has taught an entire genre of gamers about obscure medieval inheritance laws
Exactly. Now let's here it for tanistry!
Thank
Lol, wierd :)
My friend, surely you meant 'heirs' rather than sons? I've had some truly despicable (and therefore, brilliant) Queens in CK2.
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You!